Kenshi
Sandbag Wall [standalone][legacy]
กำลังแสดง 11-20 จาก 20 รายการ
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อัปเดต: 6 เม.ย. 2019 @ 7: 29am

1. Added interior wall divides
2. Added themed building material storage.

อัปเดต: 4 เม.ย. 2019 @ 4: 36pm

1.corrected shortwall mesh

อัปเดต: 4 เม.ย. 2019 @ 9: 09am

1.Added graphic variation to sandbag wall.
2.Fixed storm shack normal door.

อัปเดต: 4 เม.ย. 2019 @ 8: 03am

1.Added short wall section lengths to basic wall and sandbag wall for easier building/cornering.

อัปเดต: 3 เม.ย. 2019 @ 1: 44pm

1. Added Small Shack - Sandbag
2. updated description.

อัปเดต: 31 มี.ค. 2019 @ 4: 30pm

1.Public Visibility
2.Changed research hook
3.Updated description.

อัปเดต: 31 มี.ค. 2019 @ 7: 06am

1. Tweaked tiling values of concrete texture.
2.Added cover picture.
3. Updated description.

อัปเดต: 30 มี.ค. 2019 @ 6: 26pm

1.Added underground layer to offset uneven terrain.
2. Moved turret nodes and added concrete hardpoint.
3.fixed incorrect texture on 2nd variation.

อัปเดต: 30 มี.ค. 2019 @ 12: 56pm

1.Added turret node - tested in combat.
2.added light node - working.
3. changed textures of sandbags. Still can't remove reflectivness with either 0 speculation or alpha channel setting in fcs.
4.if one upgrades wall it removes turret/light.

5. aethetically turrets need a better visual hardpoint.

อัปเดต: 30 มี.ค. 2019 @ 9: 29am

1.uploaded for testing
2. texture reflectiveness issues linked to vanilla assets, may need custom textures.
3.no gate intended.