X4: Foundations

X4: Foundations

RandomTrade
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Update: 19 May, 2023 @ 12:21pm

V 1.25:

- changed the logic a little bit for less performance impact, instead of cycling throigh all wares while searching for trade offers, it will now loop 10 times searching for trade offers with any ware in the warebasket
- fixed some more warnings

Update: 14 Apr, 2023 @ 12:44pm

V1.24

- fixed mass fleet assignment not working with game version 6.0

Update: 12 Apr, 2023 @ 11:31am

V 1.23

- added 3 new factions from ToA and Kingdom End DLC
- "allow all factions" is "allow all friendly factions" now, reworked the way it adds factions to the faction list, with this options factions are found dynamically, which should work in the future even with next DLCs or even another mod whose factions are not known yet
- reworked ware presets, wares are also found dynamically which also should work in the future in case more not yet known wares are added with a DLC or even another mod also more presets are available now
- fixed various sources for errors in debug log

Update: 23 Mar, 2021 @ 12:00pm

V1.22

Added support for Yaki faction as they might become friendly with the player during the story missions

Update: 20 Mar, 2021 @ 7:50am

V 1.21:

The mod is working with new factions and wares now (CoH DLC)

Update: 3 Oct, 2020 @ 7:03am

- minor fix to make the mod compatible with game V 3.30

Update: 27 Jun, 2020 @ 12:19pm

V1.20

- Added fleet inner communication to prevent many ships from searching for trades at the same time when they can't find anything (this improves the performance in the case that ships are not occupied)
- Implemented trade rules
- Added ship idcode to the logfilename

Update: 16 Apr, 2020 @ 11:17pm

V1.17
- fixed a bug where the update subordinates option would assign its own default order even to ships of not same shiptype or not assigned to defend.
- minimum profit and max buying relative price is now calculated based on piloting skill instead of management

Update: 15 Apr, 2020 @ 1:16am

V 1.16
- added split wares to preset lists
- moved logbook entry to "upkeep" section (as requested by some users)
- added option to update subordinate (only affects subordinates running RandomTrade already, no effect on freshly added subordinates having "defend" order), kicks in when script of command ship restarts.

Update: 4 Apr, 2020 @ 11:39pm

V1.15
- split factions (Free Families and Zyarth Patriarchy) are no longer ignored