X4: Foundations

X4: Foundations

RandomTrade
Showing 11-20 of 27 entries
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Update: 2 Jan, 2020 @ 12:33pm

V1.13
- last patch did not help resolving the vanilla AI take over issue. Changed the mod in this version. Ships will not get assigned as subordinate to stations now, if you use the feature to copy behavior to subordinate, they will stay as fleet (just visual effect in your list, behavior not affected)

Update: 30 Dec, 2019 @ 1:27am

V1.12:
- fixed a bug where (when playing 3.0 beta) the vanilla AI would take over ships default order.

Update: 5 Oct, 2019 @ 1:39am

V1.11:
-added more wares to categories: biowares/foodwares, ship building wares and hitech wares.
-fixed a bug, where your ship would see buy offers from not unlocked shady guys (illegal wares).

Update: 2 Jul, 2019 @ 10:20am

Update: 1 Jul, 2019 @ 11:41am

V1.09:
- Improved the free trading logic, L sized ships make better decisions now. Particularly: they take trade runs with less then full cargo better into account. This brought a little bit of postprocessing into the script though, so it might be a little bit slower and a have tiny bit worse performance.

Update: 26 Jun, 2019 @ 11:11am

V1.08:
- fixed a bug, where Vanilla AI would randomly take over subordinate ships.

Update: 23 Jun, 2019 @ 11:48pm

V1.07:
- fixed a bug, where the ship could not create a trade route between factions having war with each other (introduced in 1.06)
- improved the equation for better behavior in early game (related to profitscale slider)

Update: 28 May, 2019 @ 10:58am

- moved the version 1.06 out of beta.

Update: 17 May, 2019 @ 11:06am

- Added beta support of the game (v2.50 b4):
- implemented the blacklists feature, the only exception here is the home station in station trader mode, the ship will trade with that station regardless if its sector is blacklisted or not.
- Fixed a bug, where the ship could buy from and sell to the same station.

Update: 27 Apr, 2019 @ 2:38am

- New feature: copy the behavior and settings to subordinate ships of the same shiptype (e.g. M-freighter to M-freighter). To use just assign one or multiple ships per rightclick choosing "[standard behavior] defend" and wait for the script to restart.