Invisible, Inc.

Invisible, Inc.

Talkative Agents (+ Chatty Guards)
Ergebnisse 31–40 von 68
< 1  2  3  4  5  6  7 >
Update: 13. Mai 2020 um 9:11

V.3.5:
- More guard banters and oneliners
- Included reference to The Lamp
- Added genny option to guarantee certain oneliners regardless of frequency settings
- Conway now has hostage rescue oneliners
- Fixed guard oneliners and banters occuring more frequently than intended

Update: 11. Mrz. 2020 um 15:19

V.3.4
Fix for some triggers where an agent's profile anim and build weren't checked properly, resulting in empty portraits

Update: 10. Mrz. 2020 um 13:46

V.3.3
End of mission comments by agents show up on the right instead of on the left, to avoid interfering with central's comments

Update: 16. Feb. 2020 um 4:00

Update: 16. Feb. 2020 um 3:47

V.3.2:
- Added option to customise how long oneliners are displayed (default is still 3 seconds for oneliners and 4 seconds for guard banters).

Update: 14. Feb. 2020 um 3:15

V.3.1:
- Fixed error when an agent dies and no other agent is alive to vocally mourn them
- Fixed missing init of local variable that somehow only rarely causes errors (?!)

Update: 13. Jan. 2020 um 4:27

Update: 13. Jan. 2020 um 2:23

Update: 13. Jan. 2020 um 2:23

V.3.0:
- Improved Honk oneliners
- New guard banters and oneliners (including by Linenpixel)
- New oneliner type used on Surrender (special ability from New Corporate Tactics mod by Dwargath )
- Conway (from Gunpoint) now has a full set of oneliners

Update: 5. Dez. 2019 um 15:16

V.2.9.7:
Fixed oneliners frequencyin omni2/mid_2
Updated the on injection/heal/stim oneliners to work with the new Permadeath update