Stellaris
Living Space (legacy - 2.3)
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Actualización: 4 JUN 2019 a las 9:39 a. m.

Compatibility for 2.3
Removed changes to orbital habitats, since paradox overhauled them with this latest patch.

Actualización: 26 MAY 2019 a las 9:19 p. m.

Attempted to force AI to build only one of each kind of habitat. Testing is extremely slow, so this has only been minimally tested.

Actualización: 25 MAY 2019 a las 9:40 a. m.

Fixed leisure districts so that Warrior Culture provides duelists there as well.

Actualización: 23 MAY 2019 a las 10:58 a. m.

Just fixing errors...

This time I REALLY fixed the rare crystal mining tech not appearing when you had a rare-crystal asteroid habitat in your empire...

Also, I added in a couple of missing gridbox icons for habitat housing.

Actualización: 5 MAY 2019 a las 5:38 a. m.

Fixed the rare crystal mining technology again... more thoroughly this time.

Actualización: 5 MAY 2019 a las 5:23 a. m.

Fixed the rare crystal technology not appearing when a country owns a rare crystal asteroid habitat.

Actualización: 27 MAR 2019 a las 7:53 a. m.

Updated Holo-theatres to include Duelists.

Actualización: 14 MAR 2019 a las 8:11 a. m.

Updated the error text for colonization limit on planetary habitats decisions.

Actualización: 7 MAR 2019 a las 1:58 p. m.

Made grid boxes different colors.

Actualización: 7 MAR 2019 a las 1:14 p. m.

All habitat types now share a single 10-pop requirement colonization limit.
Updated building overrides to 2.2.6 versions.
Added conversion code, so districts change on ownership change.