Stellaris
Living Space (legacy - 2.3)
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Aggiornamento: 4 giu 2019, 9:39

Compatibility for 2.3
Removed changes to orbital habitats, since paradox overhauled them with this latest patch.

Aggiornamento: 26 mag 2019, 21:19

Attempted to force AI to build only one of each kind of habitat. Testing is extremely slow, so this has only been minimally tested.

Aggiornamento: 25 mag 2019, 9:40

Fixed leisure districts so that Warrior Culture provides duelists there as well.

Aggiornamento: 23 mag 2019, 10:58

Just fixing errors...

This time I REALLY fixed the rare crystal mining tech not appearing when you had a rare-crystal asteroid habitat in your empire...

Also, I added in a couple of missing gridbox icons for habitat housing.

Aggiornamento: 5 mag 2019, 5:38

Fixed the rare crystal mining technology again... more thoroughly this time.

Aggiornamento: 5 mag 2019, 5:23

Fixed the rare crystal technology not appearing when a country owns a rare crystal asteroid habitat.

Aggiornamento: 27 mar 2019, 7:53

Updated Holo-theatres to include Duelists.

Aggiornamento: 14 mar 2019, 8:11

Updated the error text for colonization limit on planetary habitats decisions.

Aggiornamento: 7 mar 2019, 13:58

Made grid boxes different colors.

Aggiornamento: 7 mar 2019, 13:14

All habitat types now share a single 10-pop requirement colonization limit.
Updated building overrides to 2.2.6 versions.
Added conversion code, so districts change on ownership change.