Kenshi
Functioning market stalls (light version)
Wyświetlanie 1-7 z 7 pozycji
Aktualizacja: 20 września 2019 o godz. 18:26

Version 3

-Custom collisions for every stall.
-Custom “masks” for every stall.
-internal changes to the mod, to remove flickering while in building mode.
-Custom, simple collisions for every decoration item.
-Reduced a problem with traders not being interactable until bumped.

Aktualizacja: 14 lipca 2019 o godz. 4:17

-small update to vendor lists

Aktualizacja: 11 marca 2019 o godz. 17:18

-Compatibility improvements between this and “Reduce Stones And Some Other Foliage” in Heng

Aktualizacja: 9 marca 2019 o godz. 11:56

Removed dried gristle flaps from vendor lists

Compatibility improvements between this and “bounty hunting for minor factions”

Removed Floating wall in Stack

Aktualizacja: 9 lutego 2019 o godz. 6:42

-Some changes in FCS, to smooth out work on mod.
-Item placement adjustments on all market stalls.
-Shopkeeper node adjustments on all market stalls.
-Moved Windmill in Squin, for compatibility with “reduced stones and some other foliage”.
-Inner wall adjustments in Blister Hill, for compatibility with “reduced stones and some other foliage”.
-Some Items and signs will glow upon pressing "alt"

Aktualizacja: 26 stycznia 2019 o godz. 13:36

-Made changes to HUB traders AI

Aktualizacja: 26 stycznia 2019 o godz. 11:43