Kenshi
Functioning market stalls (light version)
Viser 1–7 av 7 bidrag
Oppdatering: 20. sep. 2019 @ 18.26

Version 3

-Custom collisions for every stall.
-Custom “masks” for every stall.
-internal changes to the mod, to remove flickering while in building mode.
-Custom, simple collisions for every decoration item.
-Reduced a problem with traders not being interactable until bumped.

Oppdatering: 14. juli 2019 @ 4.17

-small update to vendor lists

Oppdatering: 11. mars 2019 @ 17.18

-Compatibility improvements between this and “Reduce Stones And Some Other Foliage” in Heng

Oppdatering: 9. mars 2019 @ 11.56

Removed dried gristle flaps from vendor lists

Compatibility improvements between this and “bounty hunting for minor factions”

Removed Floating wall in Stack

Oppdatering: 9. feb. 2019 @ 6.42

-Some changes in FCS, to smooth out work on mod.
-Item placement adjustments on all market stalls.
-Shopkeeper node adjustments on all market stalls.
-Moved Windmill in Squin, for compatibility with “reduced stones and some other foliage”.
-Inner wall adjustments in Blister Hill, for compatibility with “reduced stones and some other foliage”.
-Some Items and signs will glow upon pressing "alt"

Oppdatering: 26. jan. 2019 @ 13.36

-Made changes to HUB traders AI

Oppdatering: 26. jan. 2019 @ 11.43