Insurgency

Insurgency

Prime Cuts: Dismemberment Mod [Only Active On Servers Hosting This Mod]
Visar 1–10 av 10 poster
Uppdatering: 11 apr, 2019 @ 12:41

-dismembered particle effect incorporated into the default blood_fx.pcf.
-removed default_base.theater and particle_manifest.txt due to blood_fx.pcf being a native file thus no longer needing to direct a precache.

Thnaks again to Linthorax.

Uppdatering: 4 jan, 2019 @ 12:42

Uppdatering: 4 jan, 2019 @ 12:40

-physics model stuff

Uppdatering: 4 jan, 2019 @ 12:02

-fuxed missing texture for particle effect

Uppdatering: 4 jan, 2019 @ 11:55

-removed default and gear theaters

Uppdatering: 3 jan, 2019 @ 21:19

Uppdatering: 3 jan, 2019 @ 20:28

-fixed missing shader issue on gib cloth

Uppdatering: 2 jan, 2019 @ 1:46

-all base security models finished
(VIP models not included at the moment)

-added bone to security heavy and light models for the helmets to give them a metal surface property

-added gore chunk model to the particle effect

-changed character models directory path

-replaced leg gib with generic dismembered leg model

Uppdatering: 23 dec, 2018 @ 15:52

-replaced leg gib with a more generic model (still having issues with gibs)
-modified some textures a bit
-dismemberment sound effects now play

Uppdatering: 22 dec, 2018 @ 0:32