Insurgency
Prime Cuts: Dismemberment Mod [Only Active On Servers Hosting This Mod]
1–10 из 10
Обновление: 11 апр. 2019 г. в 12:41

-dismembered particle effect incorporated into the default blood_fx.pcf.
-removed default_base.theater and particle_manifest.txt due to blood_fx.pcf being a native file thus no longer needing to direct a precache.

Thnaks again to Linthorax.

Обновление: 4 янв. 2019 г. в 12:42

Обновление: 4 янв. 2019 г. в 12:40

-physics model stuff

Обновление: 4 янв. 2019 г. в 12:02

-fuxed missing texture for particle effect

Обновление: 4 янв. 2019 г. в 11:55

-removed default and gear theaters

Обновление: 3 янв. 2019 г. в 21:19

Обновление: 3 янв. 2019 г. в 20:28

-fixed missing shader issue on gib cloth

Обновление: 2 янв. 2019 г. в 1:46

-all base security models finished
(VIP models not included at the moment)

-added bone to security heavy and light models for the helmets to give them a metal surface property

-added gore chunk model to the particle effect

-changed character models directory path

-replaced leg gib with generic dismembered leg model

Обновление: 23 дек. 2018 г. в 15:52

-replaced leg gib with a more generic model (still having issues with gibs)
-modified some textures a bit
-dismemberment sound effects now play

Обновление: 22 дек. 2018 г. в 0:32