Insurgency

Insurgency

Prime Cuts: Dismemberment Mod [Only Active On Servers Hosting This Mod]
Ergebnisse 1–10 von 10
Update: 11. Apr. 2019 um 12:41

-dismembered particle effect incorporated into the default blood_fx.pcf.
-removed default_base.theater and particle_manifest.txt due to blood_fx.pcf being a native file thus no longer needing to direct a precache.

Thnaks again to Linthorax.

Update: 4. Jan. 2019 um 12:42

Update: 4. Jan. 2019 um 12:40

-physics model stuff

Update: 4. Jan. 2019 um 12:02

-fuxed missing texture for particle effect

Update: 4. Jan. 2019 um 11:55

-removed default and gear theaters

Update: 3. Jan. 2019 um 21:19

Update: 3. Jan. 2019 um 20:28

-fixed missing shader issue on gib cloth

Update: 2. Jan. 2019 um 1:46

-all base security models finished
(VIP models not included at the moment)

-added bone to security heavy and light models for the helmets to give them a metal surface property

-added gore chunk model to the particle effect

-changed character models directory path

-replaced leg gib with generic dismembered leg model

Update: 23. Dez. 2018 um 15:52

-replaced leg gib with a more generic model (still having issues with gibs)
-modified some textures a bit
-dismemberment sound effects now play

Update: 22. Dez. 2018 um 0:32