Arma 3
IFA3 Warlords
Menampilkan1-10 dari 10 kiriman
Pembaruan: 6 Apr 2019 @ 6:02pm

Unfinished Trench Fortresses removed and replaced with "Comm. Bunkers".
Slightly more infantry cover added at the outskirts of the main town.
Resource change to North Comm. Bunker (Formerly North Unfinished Trench Fortress), was 35, now 20 as it was supposed to be.

Pembaruan: 6 Jan 2019 @ 11:14am

USSR now has access to russian tanks!

Pembaruan: 23 Des 2018 @ 5:18pm

Thumbnail added (finally)

Pembaruan: 12 Des 2018 @ 12:04pm

AI not leaving base when Fast Travel is off has been fixed.
Culprit was the Earthern Ramparts, and as such, some of them have been replaced with sandbags.

More sandbags added to USSR base to make up for the removal of some Earthern Ramparts meant to cover the spawn.

Pembaruan: 9 Des 2018 @ 10:18am

Fixed spelling mistake on Kingtiger meant for USSR, should be available without issues again.

Pembaruan: 7 Des 2018 @ 8:56pm

Vehicle changes: USSR tanks replaced with Panzerwaffe tanks due to issues with ai not utilizing vehicles.
Both sides recieves a basic armed car for 100CP (Faction specific)

Map changes:
Trench Fortress renamed into Unfinished Trench Fortress.

Note: Vehicle change for USSR may not be permanent, but this will be the final update unless another one is explicitly needed, like for balance issues and such.

Pembaruan: 7 Des 2018 @ 10:46am

Corrected Faction settings for BLUFOR and Independent. US Army was set as Blufor instead of IND.

Pembaruan: 7 Des 2018 @ 7:00am

Removed CBA_A3 (cba.xeh) from dependencies.

Pembaruan: 6 Des 2018 @ 8:27pm

Balance changes:
Changed CP value for sectors to be more symmetrical.
Changed incorrect unit costs for opfor.

Added a fourth connection to Neaville from La Durandiere, with appropriate CP gain change.

Pembaruan: 6 Des 2018 @ 3:09pm

Mission added to workshop.
Screenshot uploaded.