Arma 3
IFA3 Warlords
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Mis à jour le : 6 avr. 2019 à 18h02

Unfinished Trench Fortresses removed and replaced with "Comm. Bunkers".
Slightly more infantry cover added at the outskirts of the main town.
Resource change to North Comm. Bunker (Formerly North Unfinished Trench Fortress), was 35, now 20 as it was supposed to be.

Mis à jour le : 6 janv. 2019 à 11h14

USSR now has access to russian tanks!

Mis à jour le : 23 déc. 2018 à 17h18

Thumbnail added (finally)

Mis à jour le : 12 déc. 2018 à 12h04

AI not leaving base when Fast Travel is off has been fixed.
Culprit was the Earthern Ramparts, and as such, some of them have been replaced with sandbags.

More sandbags added to USSR base to make up for the removal of some Earthern Ramparts meant to cover the spawn.

Mis à jour le : 9 déc. 2018 à 10h18

Fixed spelling mistake on Kingtiger meant for USSR, should be available without issues again.

Mis à jour le : 7 déc. 2018 à 20h56

Vehicle changes: USSR tanks replaced with Panzerwaffe tanks due to issues with ai not utilizing vehicles.
Both sides recieves a basic armed car for 100CP (Faction specific)

Map changes:
Trench Fortress renamed into Unfinished Trench Fortress.

Note: Vehicle change for USSR may not be permanent, but this will be the final update unless another one is explicitly needed, like for balance issues and such.

Mis à jour le : 7 déc. 2018 à 10h46

Corrected Faction settings for BLUFOR and Independent. US Army was set as Blufor instead of IND.

Mis à jour le : 7 déc. 2018 à 7h00

Removed CBA_A3 (cba.xeh) from dependencies.

Mis à jour le : 6 déc. 2018 à 20h27

Balance changes:
Changed CP value for sectors to be more symmetrical.
Changed incorrect unit costs for opfor.

Added a fourth connection to Neaville from La Durandiere, with appropriate CP gain change.

Mis à jour le : 6 déc. 2018 à 15h09

Mission added to workshop.
Screenshot uploaded.