XCOM 2
Mitzruti's Perk Pack
Showing 51-60 of 161 entries
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Update: 27 Nov, 2021 @ 9:00pm

Fix for pillars not granting cover to allies it is spawned next to
Fixed a bug that prevented Flame and Wind mana being generated with abilities with Ghost-Only focus costs, like Rend.
Fixed all fusil configs not working.
Fixed Wind Mana not working on standard move dashes.

Update: 15 Oct, 2021 @ 12:34pm

Fixed Searing Lance, Caustic Lance not having a cooldown.

Update: 12 Oct, 2021 @ 11:53am

Modified the focus cost patcher to be able to handle multiple focus costs on one ability.
Now by default patches Exchange, Invert and BowRend.

Update: 10 Oct, 2021 @ 9:32pm

Fixed Blood Spear and Abyssal Shot not getting any bonus damage due to an error in config.
Fixed Blood Spear using incorrect localization tags.
Fixed Fire Whip &co using the wrong animation on kills with replace_psiamps.
Changed the projectile of Evil Gaze to a new acid one.
Fixed BlisterShot not doing damage.
BulletRave can now apply holotargeting (if you have that ability)
Mana costs and restores should now work with Shiremct's Templar Focus, at the same rate as normal Templar Focus.
Fixed Clear Tranquil not applying on Mind Merge.
Disable now requires a mental hitcalc.

Added 29 new abilities.

Update: 21 Sep, 2021 @ 1:09pm

Update: 21 Sep, 2021 @ 1:03pm

Fixed a bug that prevented most smoke bonuses from applying to units that have those abilities.
Fixed a bug that prevented TransposeDefense from applying to units with the ability.
Curse Grenades now have unique inventory icons (plasma grenades recoloured to reddish)
Entrench from ABB Perk Pack now counts for generating Earth Focus.
Changed large swaths of special attacks to no longer be useable while burning. Since burning is supposed to disable special attacks.
MZFaceoff now has configurable charges and cooldown. defaults to 2/3
Fixed MZAbyssalPistolShot being created with the wrong template name.
Corrected some mispellings.
Added Compatability with the Warlock's Crown mod Psiamp.
Voltaic Arc should no longer fire at civilians. like that guy you're trying to kidnap.
Fixed a bug that prevented Shield Stability from granting an increased aim bonus for point blank shots.
Fixed Fortress Smoke protecting against BlazingPinion instead of Explosion damage

Added 14 new abilities, mostly for shields.

Update: 16 Aug, 2021 @ 7:57am

Fixed the wrong image being set for Curse Bomber's ability icon.
Fixed a crash that occured on researching 'Advanced Grenades" due to infinite recursion.

Update: 12 Aug, 2021 @ 7:18pm

Added a couple types from WWL to the TurnUndead Condition.
Fixed a bug that was causing IsmsRogueAndGun to generate an additional momentum AP.
Added a condition to prevent Regenerate from healing if they're already dead.
GrimyFlashpoint now affects a configurable array of flashbangs instead of only the vanilla ones.
Fixed a potential issue with modded weapons recieving the wrong magnitude of a tier-based damage bonus. I'm not sure what actually uses that tho.
Mind Soothe should now be able to target mind controlled soldiers and cleanse it from them.
Added a hook for granting weapons BloodCurse as a bonus weapon effect.
Implemented Bloodcursed Rounds and Grenades. the ammo can be granted by Bullet Roulette.

Added MZFreeCurseGrenade, which does exactly what it says.

Update: 26 Apr, 2021 @ 7:50pm

Fixed IsmShadowborn's detection modifier being too large to work properly.
Fixed HoloReveal hitting your own team. also increased it's cooldown a bit.
Increased FullAssault's self stun so that it properlly lasts through the next turn.

Update: 13 Apr, 2021 @ 2:44pm

Fixed WildPistolStrafe doing no damage.
Fixed ZombieGrenades' Icon
Added missing localization for unnerving light's debuff.