Cities: Skylines

Cities: Skylines

Total Autobudget
Affichage des entrées 1-9 sur 9
Mis à jour le : 16 aout 2019 à 8h01

- Heating plants are automatically turned on/off depending on the total heating production and consumption.

Mis à jour le : 21 juil. 2019 à 8h43

New items added to autobudget:
- all helicopter services (healthcare, police, fire, disaster response)
- pumping facility (water autobudget)

Also, now autobudget takes into account the secondary vehicles for services that have two kind of vehicles (such as post offices or disaster response facilities)

Mis à jour le : 3 juin 2019 à 9h49

Fixed: typo
Fixed: Disaster budget don't work

Mis à jour le : 24 mai 2019 à 19h19

- Fixed: unstable water autobudget behavior.
- Fixed: economy panel UI layout go crazy sometimes.
- Remove heating autobudget due to low economic effect as well as performance issue.
- Increased the maximum buffer for electricity and water autobudget to 10% (was 5%).

Mis à jour le : 18 nov. 2018 à 6h04

- Optimized autobudget UI (the Economy Panel UI should be more stable now)
- Added option to enable/disable autobudget controls on the Economy Panel

Mis à jour le : 29 oct. 2018 à 6h03

- Added Post office autobudget
- No more budget slider sounds when the budget panel is hidden.

Mis à jour le : 25 oct. 2018 à 7h28

- Fixed: wrong position of UI controls on Budget panel
- Fixed: enable/disable autobudget for water and roads did not work properly
- Simplified the water tanks strategy
- Removed university from autobudget, because the Schools out and Education boost policies are not compatible with the current autobudget logic.

Mis à jour le : 20 oct. 2018 à 19h08

- Water tank fill/empty new strategy implemented.
- Added tooltips for option controls
- Added autobudget for disaster response
- Fixed: uncorrect behaviour on game reload
- Fixed: case of service building with zero vehicle capacity

Mis à jour le : 18 oct. 2018 à 7h36