Cities: Skylines
Total Autobudget
Показване на 1 — 9 от 9 постъпления
Обновление: 16 авг. 2019 в 8:01

- Heating plants are automatically turned on/off depending on the total heating production and consumption.

Обновление: 21 юли 2019 в 8:43

New items added to autobudget:
- all helicopter services (healthcare, police, fire, disaster response)
- pumping facility (water autobudget)

Also, now autobudget takes into account the secondary vehicles for services that have two kind of vehicles (such as post offices or disaster response facilities)

Обновление: 3 юни 2019 в 9:49

Fixed: typo
Fixed: Disaster budget don't work

Обновление: 24 май 2019 в 19:19

- Fixed: unstable water autobudget behavior.
- Fixed: economy panel UI layout go crazy sometimes.
- Remove heating autobudget due to low economic effect as well as performance issue.
- Increased the maximum buffer for electricity and water autobudget to 10% (was 5%).

Обновление: 18 ноем. 2018 в 6:04

- Optimized autobudget UI (the Economy Panel UI should be more stable now)
- Added option to enable/disable autobudget controls on the Economy Panel

Обновление: 29 окт. 2018 в 6:03

- Added Post office autobudget
- No more budget slider sounds when the budget panel is hidden.

Обновление: 25 окт. 2018 в 7:28

- Fixed: wrong position of UI controls on Budget panel
- Fixed: enable/disable autobudget for water and roads did not work properly
- Simplified the water tanks strategy
- Removed university from autobudget, because the Schools out and Education boost policies are not compatible with the current autobudget logic.

Обновление: 20 окт. 2018 в 19:08

- Water tank fill/empty new strategy implemented.
- Added tooltips for option controls
- Added autobudget for disaster response
- Fixed: uncorrect behaviour on game reload
- Fixed: case of service building with zero vehicle capacity

Обновление: 18 окт. 2018 в 7:36