RimWorld
Field Medic [1.0-1.6]
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Aggiornamento: 2 lug, 0:46

Variable Tick Rate: bleed rate modifier now works with VTR.

Aggiornamento: 2 lug, 0:27

Recompile to 1.6; rewrote how the float menu option was generated; rewrote pathing and toiling to allow stabilizing non-downed or in-bed pawns.

Aggiornamento: 13 apr 2024, 10:08

Cleanup the debug dll.

Aggiornamento: 13 apr 2024, 0:25

Recompiled against 1.5

Aggiornamento: 21 ott 2022, 17:09

[Auto-generated text]: Update on 10/21/2022 5:09:48 PM.

Aggiornamento: 21 ott 2022, 13:47

Recompiled against 1.4

Aggiornamento: 25 lug 2021, 9:27

Add a render mask to NOT paint over the blue cross. Only applicable to on ground and worn rendering, not applicable to Gear Tab icon or other similar UIs due to how Rimworld renders icons (without mask)

Aggiornamento: 25 lug 2021, 5:25

Add a CompColorable to the Def of the medic bag in an attempt to solve Ideology apparel color thought NullRefException and Styling Station exceptions.

Aggiornamento: 24 lug 2021, 5:47

Recompiled against RW 1.3; stabilization is now 6% slower than before, though still only take about 11% of the normal tend time.

Aggiornamento: 20 lug 2021, 11:30

[Auto-generated text]: Update on 7/20/2021 7:30:22 PM.