Aggressors: Ancient Rome

Aggressors: Ancient Rome

Ancient Orient BC1000
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Update: 31 Oct, 2018 @ 6:40pm

Ancient Orient BC1000 updated
Just added version="106" into the scenario file.

Update: 11 Oct, 2018 @ 4:10am

Ancient Orient BC1000 updated

- a few bug fix.(corrected the Assyria capital move objective).

Update: 11 Oct, 2018 @ 3:15am

Ancient Orient BC1000 updated to ver 1.042

- removed all names of the units (to prevent strage names AI made for cities)

Update: 8 Oct, 2018 @ 3:05am

Ancient Orient BC1000 updated to ver 1.041.

- bug fix to correctly displayed territory names.

Update: 7 Oct, 2018 @ 5:49am

Ancient Orient BC1000 updated to 1.04
- Now all nations have the objectives.
- historical names in building a new city.
- Upper Egypt and Lower Egypt will renamed to Egypt after the civil war is over (Thanks Pavel for the script).

Update: 29 Sep, 2018 @ 6:42am

Ancient Orient BC1000 updated to ver 1.03.
- the Objectives for Babylonia, Assyria and Israel (the remains nations will be later implemented)
- the Bosphorus strait opend.
- the names of spearmen cavery and melee cavery changed to the these chariots for historical flavor.
- erased a few bugs which were introducted by the open beta patch 1.03

Update: 29 Sep, 2018 @ 5:55am

Ancient Orient BC1000 updated

Update: 19 Sep, 2018 @ 11:11pm

Ancient Orient BC1000 updated
A mistake in the previous verison corrected.

Update: 19 Sep, 2018 @ 10:27pm

Ancient Orient BC1000 updated to ver 1.02.
- All factions enhanced resources mines. at the start.
- Corrected the visivility setting of all factions at the start.

Update: 15 Sep, 2018 @ 9:29pm

Ancient Orient BC1000 ver 1.0 is out.