Team Fortress 2

Team Fortress 2

Pitchfork (MvM)
Mostrando 1-3 de 3 aportaciones
Actualización: 29 OCT 2018 a las 6:26

Actualización: 14 SEP 2018 a las 17:18

-Reduced map lighting brightness via tonemap control.
-Removed resupply lockers from RED spawn.
-Added a medium ammo pack at the barn doors near the hatch.
-Reduced full health pack near hatch to a medium one.
-Fixed bots getting stuck in the right spawn, but IF they still get stuck there's a slight trigger_push that will force them out.
-Bots can no longer be pushed or pass through the roof.

Actualización: 29 JUL 2018 a las 14:53

-Made several small doorframes bigger to giant robots can pass through.