Team Fortress 2

Team Fortress 2

Pitchfork (MvM)
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Aggiornamento: 29 ott 2018, 6:26

Aggiornamento: 14 set 2018, 17:18

-Reduced map lighting brightness via tonemap control.
-Removed resupply lockers from RED spawn.
-Added a medium ammo pack at the barn doors near the hatch.
-Reduced full health pack near hatch to a medium one.
-Fixed bots getting stuck in the right spawn, but IF they still get stuck there's a slight trigger_push that will force them out.
-Bots can no longer be pushed or pass through the roof.

Aggiornamento: 29 lug 2018, 14:53

-Made several small doorframes bigger to giant robots can pass through.