Team Fortress 2
Pitchfork (MvM)
1–3 из 3
Обновление: 29 окт. 2018 г. в 6:26

Обновление: 14 сен. 2018 г. в 17:18

-Reduced map lighting brightness via tonemap control.
-Removed resupply lockers from RED spawn.
-Added a medium ammo pack at the barn doors near the hatch.
-Reduced full health pack near hatch to a medium one.
-Fixed bots getting stuck in the right spawn, but IF they still get stuck there's a slight trigger_push that will force them out.
-Bots can no longer be pushed or pass through the roof.

Обновление: 29 июл. 2018 г. в 14:53

-Made several small doorframes bigger to giant robots can pass through.