Stellaris
Technology Ascendant
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更新: 2019年4月7日 @ 17時15分

  • Belated update to nanotechnology support for NSC drydocks, apparently they arent modules anymore.

更新: 2019年4月5日 @ 17時08分

  • Made the breakthrough pop up more obviously show the country that got it in fancy yellow text

更新: 2019年4月4日 @ 10時56分

  • Version update to 2.2.7. Still works with 2.2.6. Not with 2.2.5
  • Minor localisation fixes

更新: 2019年4月1日 @ 13時44分

  • Added extra modifiers for economic categories to the ones I change just in case another mod wants to add them too and I end up overwriting them. Apparently this was happening with food.

更新: 2019年3月20日 @ 7時59分

  • Update for 2.2.6 with changed economic categories
  • Military Theory Breakthrough (Grand Strategy Simulations) Now grants access to super fancy admiral traits. Its actually good now.

更新: 2019年3月14日 @ 20時55分

  • Not actually an Update, just changed the version number to say 2.2.5 so you get a red [!] if you are on 2.2.6
  • If you are on 2.2.6, grab the updated version linked at the top of the description. It breaks 2.2.5 so I wont update til it is out of beta.

更新: 2019年2月10日 @ 21時06分

  • Robots dont need tech they cant get to get repeatable worker/specialist jobs anymore, as funny as that lesson futility was.

更新: 2019年2月9日 @ 12時19分

  • Fixed outdated Final Frontier breakthrough tooltip

更新: 2019年1月25日 @ 19時13分

  • Literally Unplayable Typo

更新: 2019年1月23日 @ 14時32分

  • Nanofabrication shipyard now makes sure you have NSC running before trying to give you bonus shipyards for NSC drydocks