Majesty Gold HD

Majesty Gold HD

New Game +
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Update: 14 Aug, 2018 @ 5:52pm

-PC Hunters now hunt globally, so there aren't 40,000 Werewolves sitting in the wilderness making it impossible to pass.

Update: 14 Aug, 2018 @ 4:53pm

-Houses heal slowly over time. They have slightly less HP to compensate.

Update: 13 Aug, 2018 @ 11:31pm

-Gnomes/Monks/Dwarves/Warriors/Warriors of Discord/Cultists buffed
-Many minor monster stat changes (notably rust spitters + ratapults)
-Zombies, Trolls, Rust Spitters, Basic Ratmen, and Spiders have a chance to apply poison

Update: 31 Jul, 2018 @ 8:21pm

-Southern quests aren't playable at the moment, but reverted the the other changelog.

Update: 31 Jul, 2018 @ 7:16pm

Update: 31 Jul, 2018 @ 6:48pm

-Started a new file. Sorry if it duplicates in the mod menu, but the other one is glitched for me and I don't have the time or energy right now to troubleshoot why.
-Extra guards, both from palace and guardhouses
-Archers following scales with target's level
-People won't hide away in their houses 3 inches away from a fight anymore
-Ratmen slight eval change
-Player Character hunter monsters hunt from farther
-Solari suicide bombers are stronger
-Gnomes hit champion at lvl 7

Update: 31 Jul, 2018 @ 2:13am

Update: 31 Jul, 2018 @ 1:57am

- Peasants not spawning on Southern quests fixed.
- Enemy spawn speed now based on kingdom size, a la Factorio

Update: 29 Jul, 2018 @ 6:59pm

Scaling now works properly. Should kick into hard mode after ~day 40

Update: 29 Jul, 2018 @ 6:37pm