Dead Cells

Dead Cells

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Update: 6 Oct, 2022 @ 6:41am

Update: 7 Aug, 2022 @ 12:45am

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*Ranged Weapons

Beginner's Bow / 看守の息子の弓
- Legendary Affix (orig. none) :
- - Add "SecretHint" (Reveals secret walls. / 隠された壁を明らかにする)
- - Added "SeeInvisible" (Reveals invisible enemies. / 見えない敵を晒す) (unchanged)
- - Added "Invisibility" : -> Deleted.

Reload / リロード (Heavy Crossbow secondary ability)
- Changed Name : -> "Charge"
- Startup Time (orig. 0.3s) : 0.3s -> 0.25s

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Update: 7 Aug, 2022 @ 12:03am

Update: 6 Aug, 2022 @ 9:18pm

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*Melee Weapons

Broad Sword / 広刃の剣
- Change the description (English only).

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*Ranged Weapons

Reload / リロード (Heavy Crossbow secondary ability)
- Cooldown (orig. 1s) : 0.4s -> 0.6s
- Animation changed.

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*Skills - Power

Collector's Syringe / コレクターの注射器
- Legendary Affix (orig. "RunSpeedOnKill" only) :
- - "RunSpeedOnKill" : Deleted.
- - Add "HealMidLife" (1% HP recovered per melee attack, up to 50% / 近接攻撃のたびに 1% HPが回復する(最大 50%))
- - Add "GlobalShieldOnKill" (Grants a shield upon killing an enemy. / 敵を倒すと障壁が出現する)
- Movement Speed (orig. 0.5) : 0.5 -> 1.2
- Jumping Height (orig. 0.3) : 0.3 -> 0.9

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*Affixes

"GlobalShieldOnKill" (Grants a shield upon killing an enemy. / 敵を倒すと障壁が出現する)
- Change the description (English only).
- - Original description : Grants a shield upon killing an enemy.
- - Changed description : Grants a force field upon killing an enemy.

"GlobalShieldOnUse" (Generates a shield when used. / 盾を作り出す)
- Change the description (English only).
- - Original description : Generates a shield when used.
- - Changed description : Generates a force field when used.

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Update: 6 Aug, 2022 @ 1:45am

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*Biomes

- Fixed an error in the flavor text from some biomes (thid mod only mistake)


*Stage 3
Transition to Ancient Sewers / 古い下水道へのトランジション
- Timed Door (orig. none) : none -> 9m

(DLC-TBS) Transition to Morass of the Banished / 追放されし者の沼地へのトランジション
- Timed Door (orig. none) : none -> 9m


*Stage 5
Transition to "Slumbering Sanctuary" from "Insufferable Crypt" / "辛苦の安置所" から "まどろみの聖域" へのトランジション
- Timed Door (orig. none) : none -> 22m


*Stage 6
Transition to Clock Tower / 時計塔へのトランジション
- Timed Door (orig. none) : none -> 29m

Transition to Cavern / 洞穴へのトランジション
- Timed Door (orig. none) : none -> 29m

(DLC-FF) Transition to Undying Shores / 不死の断崖へのトランジション
- Timed Door (orig. none) : none -> 29m


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*Melee Weapons

Meat Skewer / 串刺しの刃
- Legendary Affix (orig. "SuperBackDamage") : "IgnoreGlobalShield" -> "SuperBackDamage" (+75% damage for hits in the back. / 背後から攻撃した際のダメージ +75%) (same as original)

(DLC-TQatS) Queen's Rapier / 女王のレイピア
- Legendary Affix (orig. "SuperSlice" only) :
- - "SuperSlice" : Deleted. (unchanged)
- - Add "IgnoreGlobalShield" (Can break shields / 盾を貫通する)
- - Added "CannotInterrupt" (Cannot be interrupted by an enemy's attack. / 敵の攻撃によって妨害されることはない) (unchanged)
Note : In order to emphasize the specialness of the weapon unique to used by the big boss in the story, the legendary version will ignore the enemy's barrier (force field) and deal damage. This is the same feature as the "Symmetrical Lance" that get for the first time in the story, and the legendary version of "Symmetrical Lance".
解説 : ストーリー上での大ボスの扱う武器ならではの特別性をより際立たせるため、レジェンダリー版は敵の障壁(フォースフィールド)を無視してダメージを与えられるようにしました。これはストーリー上で初めて入手する "双天の槍" や、レジェンダリー版の "双天の槍" と同様の特性です。

Spartan Sandals / スパルタのサンダル
- Renewed 4th and 5th Atk (somersault kick)
- - 4th Atk
- - - Knock Back Distance : 0.4 (unchanged)
- - 5th Atk
- - - Knock Back Distance : 0.2 -> 0.1
- Renewed 6th Atk (heavy kick)
- - Knock Back Distance : 2.1 -> 1.4

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*Affixes

"IgnoreGlobalShield" (Can break shields / 盾を貫通する)
- Change the description (English only).
- - Original description : Can break shields
- - Changed description : Can break force fields.

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Update: 5 Aug, 2022 @ 11:50pm

Update: 5 Aug, 2022 @ 3:59am

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*Biomes

*Stage 1
Prisoners' Quarters / 牢獄
- Unique Area ("Hunter's Grenade" Room)
- - Item "Forgotten Map" (Every time legendary) :
- - - Cannot be sold -> Can be sold (same as original)

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*Melee Weapons

Rusty Sword / 錆びた剣
- Renewed 1st Atk (Taunt 1)
- - Power : 70 -> 63 (Affects mutation "Porcupack")
- Renewed 13th Atk
- - Power : 70 -> 63

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*Ranged Weapons

Beginner's Bow / 看守の息子の弓
- 1st Atk (unchanged)
- - Power (orig. 35) : 35 -> 31.5
- 2nd Atk (unchanged)
- - Power (orig. 40) : 40 -> 36
- 3rd Atk
- - Power (orig. 60) : 45 -> 40.5
- Add 4th Atk
- - Power : 90 -> 81

Reload / リロード (Heavy Crossbow secondary ability)
- Cooldown (orig. 1s) : 0s -> 0.4s
- Recovery Time (orig. 0.2s) : 0.2s -> 0.1s

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Update: 4 Aug, 2022 @ 8:12am

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*Bug Fix (this mod only bug)

- The game could crash with an error related to Affix "MarioJump".

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*Biomes

All Transition Levels (after each biome)
- Timed and Perfect Doors
- - Added item "Rusty Sword", "Beginner's Bow", "Old Wooden Shield", and "Reload (Heavy Crossbow secondary ability)" :
- - - In the wall -> Placed on the ground
- - - Possible Legendary : Not legendary -> Every time legendary
- - - Possible Sold : Can be sold -> Cannot be sold

Training Room / トレーニングルーム
- "Recycling Tubes and Mutation Select Room"
- - Added attic
- - - Partially changed the terrain.
- - - Add item a kind of gem "Fragment of the Philosopher's Stone" x2
- - - Added item "Rusty Sword", "Beginner's Bow", "Old Wooden Shield", and "Reload" :
- - - - Possible Legendary : Not legendary -> Each 1 out of each 2 are legendary
- - - Add item "Forgotten Map" (Every time legendary)
- - - Add item "The Night Light" (Every time legendary)

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*Ranged Weapons

Beginner's Bow / 看守の息子の弓
- Legendary Affix (orig. none) :
- - Added "SuperPierce" -> Deleted.
- - Add "SeeInvisible" (Reveals invisible enemies. / 見えない敵を晒す)
- - Add "Invisibility" (Invisible after 5s without attacking. The first invisible attack inflicts +150% damage. / 5 秒間攻撃をしないと透明状態となる。透明になった状態でおこなう最初の攻撃はダメージが +150%)
 * Legendary affixes added by reforging once.

Reload / リロード (Heavy Crossbow secondary ability)
- Legendary Affix (orig. "GlobalShieldOnUse" only) :
- - Add "CannotInterrupt" (Cannot be interrupted by an enemy's attack. / 敵の攻撃によって妨害されることはない)
- - "GlobalShieldOnUse" (Generates a shield when used. / 盾を作り出す) (unchanged)
 * Legendary affixes added by reforging once.

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*Shields

Old Wooden Shield / 古びた木の盾
- Legendary Affix (orig. none) : none -> "RunSpeedOnCrit" (Increases your movement speed for 5 second after a critical hit. / クリティカルヒット後の 5 秒間は移動速度が上昇する)
 * Legendary affixes added by reforging once.

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*Skills - Traps& Turret

The Night Light / 夜の灯
- Legendary Affix (orig. none) :
- - Add "SeeInvisible" (Reveals invisible enemies. / 見えない敵を晒す)
- - Added "SecretHint" (Reveals secret walls. / 隠された壁を明らかにする) (unchanged)
 * Legendary affixes added by reforging once.

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*Skills - Power

Forgotten Map / 忘れられた地図
- Legendary Affix (orig. none) :
- - Add "BetterSecrets" (Secrets found in the walls and ground are of increased quality. / 壁や地面から見つかる隠し要素がより高品質になる)
- - Added "SecretHint" (Reveals secret walls. / 隠された壁を明らかにする) (unchanged)
 * Legendary affix added by reforging once.

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*Other Unlock Elements

Random Starting Weapon / 最初の武器
- Unlock Cost (orig. 65) : 1 -> 40

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Update: 4 Aug, 2022 @ 7:59am

Update: 3 Aug, 2022 @ 8:37pm

All elements became supported to game version "30.4: August-02th-2022"

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*Biomes

*Stage 1
Prisoners' Quarters / 牢獄
- Unique Area ("Hunter's Grenade" Room)
- - Item "Forgotten Map"
- - - Possible Legendary (orig. Not legendary) : Not legendary -> Every time legendary

*Stage 2.5
Transition to Prison Depths / 牢獄の深部へのトランジション
- Perfect Door (orig. 60kills) : -> 50kills
- Base Equipment Level in Challenge Door (orig. 4) : -> 3

Transition to Corrupted Prison / 腐敗した牢獄へのトランジション
- Perfect Door (orig. 60kills) : -> 50kills
- Base Equipment Level in Challenge Door (orig. 3) : 3 (unchanged)

*Stage 6
Forgotten Sepulcher / 忘れられた地下墓所
- Starting Point
- - Item "The Night Light"
- - - Possible Legendary (orig. Not legendary) : -> Every time legendary

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*Bosses

The Servants - Calliope / 従者 - カリオペ
- Damage Cap (orig. None -> 40%) : None -> 55%

The Servants - Euterpe / 従者 - エウテルペ
- Damage Cap (orig. None -> 40%) : None -> 55%

The Servants - Kleio / 従者 - クレイオ
- Damage Cap (orig. None -> 40%) : None -> 55%

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*Melee Weapons

(DLC-TQatS) Abyssal Trident / 深海のトライデント
- 1st Atk
- - Power (orig. 60 -> 65) : 35 (unchanged)
- 2nd Atk
- - Power (orig. 115 -> 120) : 100 -> 104.35
- - Crit Mul. (orig. 1.5) : 1.55 (unchanged)
- 3rd Atk
- - Power (orig. 50 -> 60) : 60 (same as original)
- - Crit Mul. (orig. 1) : 1 (same as original)

Cursed Sword / 呪いの剣
- Legendary Affix (orig. "RunSpeedOnCrit" -> "TrueEvil") : "RunSpeedOnCrit" -> "GlobalShieldOnKill" (Grants a shield upon killing an enemy. / 敵を倒すと障壁が出現する)

Gold Digger / ゴールドディガー
- Legendary Affix (orig. none -> "Heavy Stun") : none -> "BetterSecrets" (Secrets found in the walls and ground are of increased quality. / 壁や地面から見つかる隠し要素がより高品質になる)

(DLC-TQatS) Hand Hook / 鈎手
- 1st Atk
- - Deleted. (same as original)
- 2nd Atk
- - Power (orig. 40) : 30 (unchanged)
- - Breach Bonus (orig. 0.5 -> 0.7) : 1 -> 1.26
- 3rd Atk
- - Startup Time (orig. 0.4s -> 0.2s) : 0.2s (unchanged)
- - Power (orig. 30) : 18 -> 22.5
- - Breach Bonus (orig. 0.14 -> 0.6) : 4 -> 3

(Crossover: "Hyper Light Drifter") Hard Light Sword / ハードライトソード
- 1st to 4th Atk (1st combo set)
- - New 2nd Atk (Orig. 1st Atk)
- - - Power (orig. 35 -> 40) : 30.264 -> 34.587
- - New 3rd Atk (Orig. 2nd Atk)
- - - Power (orig. 45 -> 50) : 40 -> 44.45
- - New 4thd Atk (Orig. 3rd Atk)
- - - Power (orig. 55 -> 60) : 55 -> 60 (same as original)
- Add 5th to 7th Atk (2nd combo set, triple slash)
- - Same as new 2nd to 4th attack.
- Add 8th to 31th Atk (3rd to 10th combo set)
- - Same as 2nd combo set.

(Crossover: "Hyper Light Drifter") Hard Light Gun / ハードライトガン
- Legendary Affix (orig. none -> "DoubleStack") : none -> "SuperPierce" (Shots pierce all enemies / 攻撃が全ての敵を貫通する)
- 1st Atk
- - Startup Time (orig. 0.15s -> 0.12s) : 0.15s (unchanged)

Maw of the Deep / 海原の人食い胃袋
- 1st Atk
- - Startup Time (orig. 0.48s) : 0.48s (same as original)
- - Power (orig. 135) : 105.65 -> 117.1
- - Breach Bonus (orig. -0.5) : -0.36 -> -0.42
- - Recovery Time (orig. 0.44s -> 0.35s) : 0.24s (unchanged)
- 2nd Atk
- - Startup Time (orig. 0.54s) : 0.54s (same as original)
- - Power (orig. 150) : 133.69 -> 146.42
- - Breach Bonus (orig. 0) : 0.122 -> 0.024
- - Recovery Time (orig. 0.38s -> 0.3s) : 0.28s (unchanged)
- 3rd Atk
- - Startup Time (orig. 0.54s) : 0.54s (same as original)
- - Power (orig. 120) : 120 (same as original)
- - Breach Bonus (orig. 0) : 1 (unchanged)
- - Recovery Time (orig. 0.47s -> 0.35s) : 0.47s -> 0.35s (same as original)

(DLC-TQatS) Queen's Rapier / 女王のレイピア
- Legendary Affix (orig. none -> "SuperSlice") : none -> "CannotInterrupt" (Cannot be interrupted by an enemy's attack. / 敵の攻撃によって妨害されることはない)

(DLC-TQatS) Wrecking Ball / レッキングボール
- 3rd Atk
- - Recovery Time (orig. 0.83s -> 0.1s) : 0.3s -> 0.1s (same as original)
- - Next Combo Attack Cool Time (orig. none -> 0.5s) : none -> 0.2s
- 4th Atk
- - Recovery Time (orig. 0.46s -> 0.2s) : 0.23s -> 0.2s (same as original)
- - Next Combo Attack Cool Time (orig. none -> 0.46s) : none -> 0.46s (same as original)

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