Dead Cells

Dead Cells

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Update: 25 Dec, 2018 @ 6:52am

The following elements become supported with Game Version 1.1.X .
- First Entrance (1st and 2nd run)
- All Levels Basic Data
- All Challenge Rooms
- All Unique Places
- All Bosses
- Some Weapons

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The High Peak Castle / 天上城
- Unique Place (Blueprint "Boomerang" / "ブーメラン")
- - Added "Bundle of Cells" (at the same position as the blueprint "Boomerang") : -> Delete

Note : At the Game Version 1.1.10, the Hand of the King dropped the cell at vanilla, and finally it came to be able to carry over the surplus cell to the next run.
 Therefore, I figured that the cell added to this place might be oversupplied, and I removed it for the time being.
解説 : ゲームバージョン 1.1.10 では、標準で王の手がセルをドロップするようになり、また最終的に余ったセルを次周に引き継げるようになりました。
 そのため、この場所に追加していたセルは過剰供給になるかもしれないと判断し、とりあえず撤去しました。

Update: 23 Dec, 2018 @ 5:12am

The following elements become supported with Game Version 1.1.X .
- Number of "Random Starting-Item" (Melee, Ranged, Shield) become 5 times.

Update: 23 Dec, 2018 @ 4:54am

Update: 23 Dec, 2018 @ 2:01am

Update: 23 Dec, 2018 @ 1:51am

Update: 23 Dec, 2018 @ 12:58am

About Game Version 1.1 or later
At this time, I can not guarantee that this Mod support to Game Version 1.1 or later.
If you use this Mod in version 1.1 or later, there is a possibility that some trouble may occur, but please excuse me.
I would like to take time to deal with it.

ゲーム本体のVersion 1.1以降について
現時点では、このModはゲーム本体のVersion 1.1以降 への対応は保証できません。
Version 1.1以降でこのModを使用すると、何らかの不具合が起きる可能性がありますが、ご了承ください。
私は時間を掛けてこれに対応していきたいと思います。

Update: 28 Oct, 2018 @ 1:17am

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*Enemy

"Pirate Captain"
-Bug Fix
- - Instead of drop a blueprint "Grappling Hook", it drop a "Blank Blueprint (red backbround)".
 And the game crashes when trying to pick up a "Blank Blueprint".


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Update: 19 Oct, 2018 @ 5:01am

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*Biome

"The Stilt Village" (高床村)
- Elite Room Chance (orig. 0%) : 20% -> 0%
Note : It is a possibility that is causing something error, so I removed Elite Room in this level for the time being.
解説 : 何かしらのエラーの原因になっている可能性があるため、このステージのエリート部屋をひとまず撤去しました。

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*Melee Weapon

"Balanced Blade" (精巧な剣)
- New 4th Atk (orig. 5th Atk)
- - Startup Time (orig. 0.07s) : 0.0466s -> 0.07s
- - Recovery Time (orig. 0.05s) : 0.025s -> 0.0016s

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Update: 7 Oct, 2018 @ 2:24am

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*Ranged Weapon

"Pyrotechnics" (火球)
- 1st Atk
- - Startup Time (orig. 0.2s) : 0.2s -> 0.1s
- - Power (orig. 30) : 30 -> 15
- - Crit Rate (orig. +100%) : +100% -> +125%
- - Recovery Time (orig. 0.1s) : 0.1s -> 0.05s
- 2nd Atk
- - Startup Time (orig. 0.25s) : 0.25s -> 0.125s
- - Power (orig. 20) : 20 -> 10
- - Crit Rate (orig. +100%) : +100% -> +125%
- - Recovery Time (orig. 0.2s) : 0.2s -> 0.1s
- 3rd Atk
- - Startup Time (orig. 0.1s) : 0.1s -> 0.05s
- - Power (orig. 15) : 15 -> 7.5
- - Crit Rate (orig. +100%) : +100% -> +125%
- - Recovery Time (orig. 0.1s) : 0.1s -> 0.05s
- 4th Atk
- - Startup Time (orig. 0.3s) : 0.3s (unchanged)
- - Power (orig. 65) : 65 -> 58.5
- - Crit Rate (orig. +100%) : +100% -> +150%
- - Recovery Time (orig. 0.25s) : 0.25s (unchanged)

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*Skill - Grenade

"Fire Grenade"
- Passive Effect (orig."Damage Reduction") : "Damage Reduction" -> "Damage Multiplier"

"Magnetic Grenade"
- Passive Effect (orig."Damage Multiplier") : "Damage Multiplier" -> "Damage Reduction"

"Oil Grenade"
- Passive Effect (orig."Damage Multiplier") : "Damage Multiplier" -> "Damage Reduction"
- Range (orig. 9) : 13.5 -> 10.35

"Root Grenade"
- Passive Effect (orig."Damage Multiplier") : "Damage Multiplier" -> "Damage Reduction"


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Update: 27 Sep, 2018 @ 7:54am

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*Melee Weapon

Note : In three heavy weapon of "Broad Sword", "Nutcracker", and "Symmetrical Lance".
 - These were added "very fast and low power last combo attack".
 - These's conventional combo finish became quicken, and decreased a little to power. There are almost no change in Total Combo Time and DPS.
 - These changes make these weapons become less affected by damage cap on Bosses, and a little easier to use.
 However these new specifications are trial implementation, so it may be reset at specification of old version later, or there are a possibility change again specification.
解説 : "広刃の剣" 、"粉砕の槌" 、"双天の槍" の三つの重量武器において。
 - "高速で低威力な最終段のコンボ攻撃"が追加されました。
 - 従来のコンボフィニッシュは高速化し、攻撃力は少し低下しました。全体のコンボ時間とDPSはほぼ変更ありません。
 - この変更により、これらの武器はボスのダメージキャップの影響を受けにくくなり、また使い勝手が少し向上します。
 ただしこれらの新仕様は試験的な実装であり、後に旧バージョンの仕様に戻ったり、更に仕様が変わる可能性もあります。

"Broad Sword" (広刃の剣)
- 1st Atk
- - Breach Bonus (orig. 0.25) : 0.25 -> 1
- 2nd Atk
- - Breach Bonus (orig. 0.5) : 0.5 -> 2
- 3rd Atk
- - Startup Time (orig. 0.5s) : 0.4s -> 0.266s
- - Power (orig. 160) : 227.2 -> 170.4
- - Breach Bonus (orig. 2) : 2 -> 10
- - Recovery Time (orig. 0.4s) : 0.266s -> 0s
- Add New 4th Atk
- - Startup Time : 0.133s
- - Power : 56.8
- - Breach Bonus : 10
- - Recovery Time : 0.266s

"Hayabusa Boots"
- Add New 2nd Atk
- - Advance Distance and Knock Back Distance (orig. 0) : 0 -> 0.3
- New 3rd Atk (orig. 2nd Atk)
- - Advance Distance and Knock Back Distance (orig. 0.1) : 0.1 -> 0
- Added New 4th Atk
- - Advance Distance and Knock Back Distance : 0.1 -> 0
- New 5th Atk (orig. 3rd Atk)
- - Advance Distance and Knock Back Distance (orig. 0.3) : 0.3 -> 0

"Nutcracker" (粉砕の槌)
- New 2nd Atk (orig. 3rd Atk)
- - Effect Animation Changed (same as 1st Attack Effect)
- - Startup Time (orig. 0.5s) : 0.5s -> 0.3572s
- - Power (orig. 120) : 219 -> 164.25
- - Recovery Time (orig. 0.4s) : 0.25s -> 0s
- Add New 3rd Atk
- - Startup Time : 0.1428s
- - Power : 54.75
- - Recovery Time : 0.25s

"Sadist's Stiletto" (狂信者のダガー)
- 1st Atk
- - Crit Rate (orig. +100%) : +100% -> +98.8%
- 2nd Atk
- - Startup Time (orig. 0.15s): 0.15s -> 0.12s
- - Power (orig. 25) : 25 -> 21.436
- - Crit Rate (orig. +80%) : +80% -> +79.1%
- Added New 3rd Atk
- - Startup Time : 0.15s -> 0.12s
- - Power : 25 -> 21.436
- - Crit Rate : +80% -> +79.1%
- New 4th Atk (orig. 3rd Atk)
- - Startup Time (orig. 0.15s): 0.15s -> 0.12s
- - Power (orig. 25) : 35 -> 30.011
- - Crit Rate (orig. +85%) : +85% -> +84%
- New 5th Atk (orig. 4th Atk)
- - Crit Rate (orig. +100%) : +125% -> +123.6%

"Symmetrical Lance" (双天の槍)
- Critical Duration (orig. 6s) : 6s -> 8s
- 3rd Atk
- - Startup Time (orig. 0.3s) : 0.3s -> 0.2s
- - Power (orig. 145) : 209.41 -> 157.057
- - Advance Distance and Knock Back Distance (orig. 0.5) : -> 0.4
- - Recovery Time (orig. 0.35s) : 0.35 -> 0s
- Add New 4th Atk
- - Startup Time : 0.1s
- - Power : 52.352
- - Crit Rate : +85%
- - Advance Distance and Knock Back Distance : 0.2
- - Recovery Time : 0.35s


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*Ranged Weapon

"Lightning Bolt"
- Startup Time (orig. 0.53s) : 0.3533s -> 0.265s


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