Dead Cells

Dead Cells

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Update: 13 Mar, 2019 @ 5:04am

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*Enemy

The following enemy become supported with Game Version 1.1.12 .
Spiker / インペイラー
- Blueprint Drops
- - Mutation "Sadism" (orig. Removed Mutation) : 100% -> 0%


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*Mutation - General

Masochist
- Speed Buff After Trap Damage (orig. +20%) : 40% -> +50%
- Speed Buff Duration (orig. 20s) : 10s -> 16s


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Update: 12 Jan, 2019 @ 12:14am

Update: 11 Jan, 2019 @ 10:41pm

The following elements become supported with Game Version 1.1.X .
- All Affixes

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*Biome

- Time Limit on Timed Doors became extended a little. / 各チャレンジドアの制限時間を少し延長しました。

The High Peak Castle / 天上城
- Unique Area (Blueprint "Boomerang" / "ブーメラン")
- - Add Item "Major Food"
- - Blueprint "Boomerang"
- - - Position-X (orig. 21) : -> 20

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*Melee Weapon

Cursed Sword / 呪いの剣
- 1st Atk
- - Power (orig. 100) : 150 -> 200
- 2nd Atk
- - Power (orig. 100) : 150 -> 200
- 3rd Atk
- - Power (orig. 150) : 225 -> 300
- Added New 4th Atk
- - Power : 300 -> 400
- Added New 5th Atk
- - Power : 300 -> 400

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*Ranged Weapon

Hokuto's Bow / ハクトの弓
- Added New 7th Attack
- - Power : 304 -> 350

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*Enemy

Buzzcutter / バズカッター
- Blueprint Drops
- - Add Mutation "Open wounds" : 0.03%

Shieldbearer / シールド・ベアラー
- Blueprint Drops
- - Add Shield "Force Shield" : 0.03%

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With this update, correspondence to the Game Version 1.1.X has been all completed.
Also I posted a new change list of this Mod.

今回のアップデートで、ゲーム本体の Version 1.1.X への対応が全て完了しました。
また、このModの新しい変更点リストを投稿しました。

Update: 9 Jan, 2019 @ 3:23am

The following elements become supported with Game Version 1.1.X .
- All Ranged Weapons
- - Hokuto's Bow / ハクトの弓
- - - Add New 3rd to 7th Attack.
- - - The 7th shot is very strong power. / 7連射目が非常に高威力です。
- - Ice Crossbow / 氷のクロスボウ
- - - Unchanged from vanilla.
- - Multiple-nocks Bow (old name : Duplex Bow / 双発の弓)
- - - 3rd Atk
- - - - Sound was changed.
- - Pyrotechnics / 火球
- - - 3rd and 4th Atk
- - - - Animations were changed.

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Hayabusa Boots / ハヤブサのブーツ
- 1st Atk
- - Power (orig. 25) : 8 -> 10.5
- Added New 2nd Atk
- - Power : 10 -> 13
- New 3rd Atk
- - Power (orig. 35) : 12 -> 15
- Added New 4th Atk
- - Deleated.
- New 4th Atk (old 5th Atk)
- - Power (orig. 40) : 21 -> 22
- - Recovery Time (orig. 0s) : 0s -> 0.02s
- New 5th Atk (old 6th Atk)
- - Unchanged.
- 1st to 3rd Atk
- - Animation was changed.

Hayabusa Gauntlets / ハヤブサの小手
- 1st Atk
- - Hit Area-Width (orig. 3.4) : 4.8 -> 5.5
- - Hit Area-OffsetCaseX (orig. 0) : 0.5 -> 0.8
- 2nd Atk
- - Advance Distance : 0.2 -> 0
- 3rd Atk
- - Advance Distance : 0.1 -> 0

Update: 5 Jan, 2019 @ 2:17am

The following elements become supported with Game Version 1.1.X .
- All Melee Weapons
- - Hayabusa Gauntlets / ハヤブサの小手
- - - 1st Atk
- - - - Increase the dash distance.
- - - - Sounds were changed.
- - - Added New 2nd Atk
- - - - Deleted.
- - - 1st to 3rd Atk
- - - - Effect Colors was changed.
- - Meat Skewer / 串刺しの刃
- - - Add New 2nd and 3rd Attack.
- Checking Affixes(Modifiers) has not been done yet.

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Broad Sword / 広刃の剣
- DPS was decreased.

Update: 28 Dec, 2018 @ 6:36am

The following elements become supported with Game Version 1.1.X .
- All Shields

Update: 28 Dec, 2018 @ 2:44am

The following elements become supported with Game Version 1.1.X .
- All Skills
- All Mutations

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Ice Bow / 氷の弓
- Added 2nd Atk
- - Power : 54 -> 40.5

Update: 27 Dec, 2018 @ 4:43pm

The following elements become supported with Game Version 1.1.X .
- Skill
- - Specific Skills did not cause errors at the time of use, and became usable normally.
- - Checking Performance has not been done yet.
- Mutation
- - All Unlocked Mutation can now be taken normally.
- - Checking Performance has not been done yet.

Update: 27 Dec, 2018 @ 4:15am

The following elements become supported with Game Version 1.1.X .
- Melee Weapon
- - Broad Sword / 広刃の剣
- Ranged Weapon
- - Alchemic Carbine / 錬金銃
- - Bow and Endless Quiver / 無限の弓
- - Electric Whip / 電撃のムチ
- - - Only 3rd Attack was extended Range ( 6 -> 7.5 ) .
- - Fire Torrent / 大炎
- - Ice Bow / 氷の弓
- - Multiple-nocks Bow (old name : Duplex Bow / 双発の弓)
- - - Unchanged from vanilla.
- Shield
- - Force Shield (old name : Front Line Shield / 前線の盾)

Update: 26 Dec, 2018 @ 2:38am

The following elements become supported with Game Version 1.1.X .
- All Enemies

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The Ramparts / 塁壁
- Elite Room Chance (orig. 0%) : 20% -> 0%

Note : At this level, it seems that a read error occurs when trying to generate an elite room, so I reverted the Elite Room Chance to 0%.
解説 : このステージでは、エリート部屋を生成しようとすると読み込みエラーになってしまうようなので、エリート部屋の確率を 0% に戻しました。