Dead Cells

Dead Cells

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Update: 14 Sep, 2018 @ 8:07pm

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*Enemy

"Golem"
- Blueprint Drops
- - Skill "Wings of the Crow" (orig. 10%) : 10% (unchanged)
- - Added Skill "Corrupted Power" : 0.4% -> 1.7%
- - Added Skill "Crusher" : 0.4% -> 1.7%

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Update: 14 Sep, 2018 @ 6:32am

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*Enemy

Note : In some blueprints, in addition to conventional possessor enemy, "an enemy by which image something resembles that blueprint" it also became drop that blueprint by low chance.
解説 : いくつかの設計図は、従来の所持者である敵に加えて、"その設計図とイメージがどことなく近い敵" も低確率でドロップするようになりました。

"Bombardier"
- Blueprint Drops
- - Skill "Wave of Denial" (orig. 0.4%) : 0.4% (unchanged)
- - Add Skill "Cluster Grenade" : 0.03%

"Buzzcutter"
- - Weapon "Spiteful Sword" (orig. 0.03%) : 0.03% -> 0.4%

"Cannibal"
- Blueprint Drops
- - Weapon "Hokuto's Bow" (orig. 1.7%) : 1.7% (unchanged)
- - Add Weapon "Frantic Sword" : 0.03%

"Caster"
- Blueprint Drops
- - Skill "Pyrotechnics" (orig. 1.7%) : 1.7% (unchanged)
- - Add Weapon "Fire Blast" : 0.03%

"Catcher"
- Blueprint Drops
- - Shield "Knockback Shield" (orig. 0.4%) : 0.4% (unchanged)
- - Skill "Hook" (orig. 0.4%) : 0.4% (unchanged)
- - Add Weapon "Wrenching Whip" : 0.03%

"Cleaver"
- Blueprint Drops
- - Shield "Spiked Shield" (orig. 1.7%) : 1.7% (unchanged)
- - Skill "Death Orb" (orig. 0.4%) : 0.4% (unchanged)
- - Add Skill "Cleaver : 0.03%

"Dark Tracker"
- Blueprint Drops
- - Weapon "Repeater Crossbow" (orig. 0.4%) : 0.4% (unchanged)
- - Add Weapon "Hayabusa Gauntlets" : 0.03%
- - Add Skill "Knife Dance : 0.03%
- - Add Skill "Phaser" : 0.03%

"Golem"
- Blueprint Drops
- - Skill "Wings of the Crow" (orig. 10%) : 10% (unchanged)
- - Add Skill "Corrupted Power" : 0.4%
- - Add Skill "Crusher" : 0.4%

"Grenadier"
- Blueprint Drops
- - Skill "Fire Grenade" (orig. 1.7%) : 1.7% (unchanged)
- - Skill "Magnetic Grenade " (orig. 0.4%) : 0.4% (unchanged)
- - Add Skill "Oil Grenade" : 0.4%

"Guardian Knight"
- Blueprint Drops
- - Skill "Tornado" (orig. 0.4%) : -> 100% (unchanged from the old version)
- - Add Weapon "Shovel" : 0.4%

"Hammer"
- Blueprint Drops
- - Weapon "War Spear" (orig. 1.7%) : 1.7% (unchanged)
- - Skill "Oil Grenade" (orig. 1.7%) : 1.7% (unchanged)
- - Add Skill "Cluster Grenade" : 0.4%

"Impaler"
- Blueprint Drops
- - Weapon "Sadist's Stiletto" (orig. 1.7%) : 1.7% (unchanged)
- - Mutation "Sadism" (orig. 100%) : 100% (unchanged)
- - Add Weapon "Spiked Boots" : 0.4%

"Kamikaze"
- Blueprint Drops
- - Weapon "Frantic Sword" (orig. 0.4%) : 0.4% (unchanged)
- - Add Skill "Powerful Grenade" : 0.03%

"Lacerator"
- Blueprint Drops
- - Skill "Crusher" (orig. 10%) : 10% (unchanged)
- - Add Skill "Tornado" : 10%

"Lancer"
- Blueprint Drops
- - Weapon "Hayabusa Gauntlets" (orig. 0.4%) : 0.4% (unchanged)
- - Add Weapon "War Spear" : 0.03%

"Masker"
- Blueprint Drops
- - Weapon "Fire Blast" (orig. 1.7%) : 1.7% (unchanged)
- - Add Skill "Death Orb" : 0.03%
- - Add Skill "Toxic Cloud" : 0.4%

"Pirate Captain"
- Blueprint Drops
- - Weapon "Wrenching Whip" (orig. 0.4%) : 0.4% (unchanged)
- - Add Skill "Grappling Hook" : 0.03%
- - Add Skill "Powerful Grenade" : 0.03%

"Purulent Zombie (Sewers)"
- Blueprint Drops
- - Add Skill "Swarm" : 0.03%

"Shieldbearer"
- Blueprint Drops
- - Shield "Bloodthirsty Shield" (orig. 0.4%) : 0.4% (unchanged)
- - Shield "Rampart" (orig. 0.4%) : 0.4% (unchanged)
- - Add Shield "Knockback Shield" : 0.03%

"Slasher"
- Blueprint Drops
- - Skill "Cluster Grenade" (orig. 1.7%) : 1.7% (unchanged)
- - Skill "Heavy Turret" (orig. 0.4%) : 0.4% (unchanged)
- - Add Weapon "Spiteful Sword" : 0.03%

"Spawner"
- Blueprint Drops
- - Weapon "Torch" (orig. 1.7%) : 1.7% (unchanged)
- - Add Skill "Flamethrower Turret" : 0.4%

"Thorny"
- Blueprint Drops
- - Weapon "Spiked Boots" (orig. 0.4%) : 0.4% (unchanged)
- - Skill "Barnacle" (orig. 1.7%) : 1.7% (unchanged)
- - Add Shield "Spiked Shield" : 0.03%

"Weaver Worm"
- Blueprint Drops
- - Add Skill "Swarm" : 0.03%


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*Skill - Power

"Blueprint Extractor" (Hunter's Grenade)
- HP Threshold (orig. 40%) : 40% -> 55%


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Update: 1 Sep, 2018 @ 5:39am

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*Biome

"The High Peak Castle" (天上城)
- Secret Area (Blueprint "Boomerang") (設計図 "ブーメラン")
- - Add "Bundle of Cells" (at the same position as the blueprint "Boomerang")


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*Boss

"The Hand of the King" (王の手)
- Drop Cells (orig. 0) : 30 -> 0
Note : When old version of this game, It is also possible to meet with Legendary Forge and Collector after the Hand of the King, so I made the Hand of the King come to drop cells.
 However, even if the Hand of the King drop cells at current version of this game, it was no use.
 I tried to add Legendary Forge and Collector in the Throne Room, but it didn't fit the atmosphere, so I was to reject it.
解説 : このゲームの旧バージョンでは、王の手の後にもレジェンダリー・フォージやコレクターに会うことが可能でしたので、私は王の手がセルをドロップするように変更していました。
 しかし、このゲームの現在のバージョンでは王の手がセルをドロップしても使い道がありませんでした。
 私は玉座の間にレジェンダリー・フォージやコレクターを追加することも試してみましたが、雰囲気に合わなかったのでやめました。


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*Melee Weapon

"Valmont's Whip"
- Added New 2nd Atk
- - Hit Area-Width : 6.45 -> 6.4


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*Others

More deleted Unnecessary Mod Data, File Size has become smaller.


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Update: 28 Aug, 2018 @ 8:34am

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*Biome

"The Promenade of the Condemned" (罪人の道)
- Secret Area (Blueprint "Explosive Crossbow") (設計図 "爆発性クロスボウ")
- - Add Item "Major Food" (requires "Gardener Key" x3)
- - Added Item "Flask Recharge +1" (requires "Gardener Key" x3) : -> Delete

"The Toxic Sewers" (有毒の下水道)
- Bonus of Cell Drop Chance (orig. +0%) : +0% -> +30%

"The Ancient Sewers" (古い下水道)
- Bonus of Cell Drop Chance (orig. +0%) : +0% -> +60%
- Secret Area (Blueprint "Alchemic Carbine") (設計図 "錬金銃")
- - Add Item "Flask Recharge +1"
- - Blueprint "Alchemic Carbine" Position-X (orig. 42) : 42 -> 43

"The Clock Tower" (時計塔)
- Secret Area (Blueprint "Punishment") (設計図 "懲罰の盾")
- - Add Item "Major Food"
- - Added Item "Flask Recharge +1" : -> Delete

"The High Peak Castle" (天上城)
- Secret Area (Blueprint "Acceptance") (設計図 "受容")
- - Add Item "Major Food" (requires "Moonflower Key" x2)
- - Added Item "Flask Recharge +1" (requires "Moonflower Key" x2) : -> Delete

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Update: 26 Aug, 2018 @ 5:23am

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*Biome

"The High Peak Castle" (天上城)
- Secret Area (Blueprint "Acceptance") (設計図 "受容")
- - Add Item a kind of Gem "Fragment of The Philosopher's Stone" (requires "Moonflower Key" x3)
- - Added Item "Flask Recharge +1" (requires "Moonflower Key" x3) : -> Delete
- - Added "Scroll of Power" (requires "Moonflower Key" x3) : -> Delete
- - Blueprint "Acceptance"
- - - Position-X (orig. 35) : 35 -> 32
- - - Position-Y (orig. 6) : 6 -> 8


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Update: 25 Aug, 2018 @ 3:22am

Update: 25 Aug, 2018 @ 12:41am

Update: 25 Aug, 2018 @ 12:38am

Update: 9 Aug, 2018 @ 4:18am

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*Boss

"Conjunctivius's Tentacle" (膨眼の監視者の触手)
- Damage Cap (orig. 25%) : 100% -> 110% (no Damage Cap)

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*Others

- Corrected the leftover specification for test playing. / テストプレイ用の仕様が残っていたのを修正しました。

Update: 8 Aug, 2018 @ 8:48am

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*Boss

"Concierge" (コンシェルジュ)
- Damage Cap (orig. 5%) : 20% -> 22%

"Conjunctivius" (膨眼の監視者)
- Damage Cap (orig. 5%) : 20% -> 22%

"The Time Keeper" (時の守護者)
- Damage Cap (orig. 3%) : 20% -> 22%

"The Hand of the King" (王の手)
- Damage Cap (orig. 5%) : 20% -> 22%

Note : Damage Value is random variation.
 If Damage Cap is 20%, Actual Maximum Damage is look like 18-22% a degree in random.
解説 : ダメージの数値はランダムでバラつきがあります。
 ダメージキャップが20%の場合、実際の最大ダメージはランダムで 18~22% 程度になるようです。


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*Enemy

"Shocker"
- "Shock"
- - Cooldown (orig. 1.35s) : 2.025s -> 2s
- - Startup Time (orig. 1.1s) : 1.65s -> 1.375s


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*Melee Weapon

"Spartan Sandals"
-Collision Damage (orig. 130) : 65 -> 71.5
- Delete Renewed 1st Atk
- New 1st Atk (Old. 2nd Atk)
- - Delete Animation Effect.
- - Startup Time : 0.16s -> 0.04s
- - Hit Area-Width : 2.75 -> 1.5
- - Hit Area-Height : 0 -> 6
- - Hit Area-OffsetCaseX : 0.3 -> 0.15
- - Hit Area-OffsetCaseY : -1 -> -0.2
- - Power : 18 -> 24
- - Breach Bonus : 0.15 -> 10
- - Recovery Time : 0s -> 0.01s
- New 2nd Atk (Old. 3rd Atk)
- - Startup Time : 0.16s -> 0.07s
- - Hit Area-Height : 0 -> 1
- - Power : 27 -> 36
- - Knock Back Distance : 0.45 -> 0.36
- New 3rd Atk (Old. 4th Atk)
- - Startup Time : 0.2s -> 0.33s
- - Hit Area-Width : 2.75 -> 2.88
- - Power : 80 -> 90
- New 4th Atk (Old. 5th Atk)
- - Cooldown : 8.7s -> 9.75s
- - Power : 0 -> 0.01
- - Hit Area-OffsetCaseX : 0 -> 0.5
Note : It becomes necessary a bit of contrivance in order to launch enemy high.
 By counter-hitting (Breach Effect occur) "Short Range 1st-Attack" to the "Enemy when starting up attack", can launch enemy into the high-sky.
 However there are cases Breach Effect doesn't occur.
 There are other ways of launch enemy high in this weapon.
解説 : 敵を高く打ち上げるためには一工夫が必要になりました。
 "リーチの短い1段目" を "攻撃開始時の敵" にカウンターヒット(Breach効果を発生)させることで、敵を上空高く打ち上げられます。
 ただしBreach効果が発生しない場合もあります。
 この武器で敵を高く打ち上げる方法は他にもあります。

"Valmont's Whip"
- Power (orig. 40) : 60 -> 54
- Crit Rate (orig. +400%) : +400% -> +420%


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*Skill - Grenade

"Stun Grenade" (照明弾)
- Cooldown (orig. 18s) : 15s -> 17s
- Stun Duration (orig. 2s) : 3s -> 2.5s