RimWorld
Cultured Meat
Hiển thị 11-20 trong 22 mục
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Cập nhật: 2 Thg12, 2019 @ 5:13pm

-Fixed issue where meat plants somehow grew on the ground or random locations without a lab. Now meat plants should disappear if they aren't on a lab after a few moments.

Cập nhật: 3 Thg11, 2019 @ 10:43am

-Raw meat no longer as flammable as raw plants.
-Fixed meat code structure for meat base in Items_Resource_RawMeat.xml.

Cập nhật: 5 Thg11, 2018 @ 6:32pm

-Decreased Meat Lab building cost from 150 Steel, 50 Plasteel, and 2 components to 100 Steel, 25 Plasteel, and 2 components.

Cập nhật: 19 Thg10, 2018 @ 12:17pm

-Updated to 1.0

Cập nhật: 23 Thg09, 2018 @ 3:54pm

-Minor change of market value for Synthetic Pork and Beef.
-Fixed raw meat image of Syntheitc Pork and Beef.
-Syntheitc Beef, Chicken, and Pork now rot after three days of not being refrigrated.
-Decreased nutrition value of Syntheitc Beef, Chicken, and Pork to increase the amount of meat required to make meals.
-Decreased growth time a bit because of nutrition value decrease and rot time.
-Decreased yield because of lowered growth time.

Cập nhật: 14 Thg09, 2018 @ 4:59pm

-Fixed issue causing pawns to be unable to sow meat.

Cập nhật: 2 Thg09, 2018 @ 12:40pm

-Fixed the position of the Meat Cultivation research block.

Cập nhật: 1 Thg09, 2018 @ 2:55pm

-Updated to B19

Cập nhật: 23 Thg07, 2018 @ 11:09pm

-Lowered the grow length of Chicken from 12 to 8
-Lowered the grow length of Pork from 15 to 11
-Lowered the grow length of Beef from 20 to 16

Cập nhật: 29 Thg06, 2018 @ 6:42pm

-Now meat can't get blight, as that's a plant only disease.

-Saves will be fine. Meat plants in existing saves will still get blight until they are harvested and replanted. Then they will be blight proof.