RimWorld
Cultured Meat
22件中 11-20 を表示
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更新:2019年12月2日 @ 17時13分

-Fixed issue where meat plants somehow grew on the ground or random locations without a lab. Now meat plants should disappear if they aren't on a lab after a few moments.

更新:2019年11月3日 @ 10時43分

-Raw meat no longer as flammable as raw plants.
-Fixed meat code structure for meat base in Items_Resource_RawMeat.xml.

更新:2018年11月5日 @ 18時32分

-Decreased Meat Lab building cost from 150 Steel, 50 Plasteel, and 2 components to 100 Steel, 25 Plasteel, and 2 components.

更新:2018年10月19日 @ 12時17分

-Updated to 1.0

更新:2018年9月23日 @ 15時54分

-Minor change of market value for Synthetic Pork and Beef.
-Fixed raw meat image of Syntheitc Pork and Beef.
-Syntheitc Beef, Chicken, and Pork now rot after three days of not being refrigrated.
-Decreased nutrition value of Syntheitc Beef, Chicken, and Pork to increase the amount of meat required to make meals.
-Decreased growth time a bit because of nutrition value decrease and rot time.
-Decreased yield because of lowered growth time.

更新:2018年9月14日 @ 16時59分

-Fixed issue causing pawns to be unable to sow meat.

更新:2018年9月2日 @ 12時40分

-Fixed the position of the Meat Cultivation research block.

更新:2018年9月1日 @ 14時55分

-Updated to B19

更新:2018年7月23日 @ 23時09分

-Lowered the grow length of Chicken from 12 to 8
-Lowered the grow length of Pork from 15 to 11
-Lowered the grow length of Beef from 20 to 16

更新:2018年6月29日 @ 18時42分

-Now meat can't get blight, as that's a plant only disease.

-Saves will be fine. Meat plants in existing saves will still get blight until they are harvested and replanted. Then they will be blight proof.