Divinity: Original Sin 2

Divinity: Original Sin 2

Inferni - Hell-bent Rogue Class
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Uppdatering: 27 okt, 2018 @ 7:22

Uppdatering: 22 aug, 2018 @ 7:53

Character Creation class template files updated

Uppdatering: 22 aug, 2018 @ 7:07

Versioning Update

Uppdatering: 27 jul, 2018 @ 13:17

Skillbook Vendor changes:
Skill Tiers and minimum level requirements added.

Skill Changes:
New Devil Form Exclusive Skills added:
Infernal Fear: Ignite a smoke cloud you are standing in and terrify enemies around you for 1 turn.
Abyssal Gaze: Reveal stealthed enemies around you with a gaze that sets flesh on fire.

Uppdatering: 16 jul, 2018 @ 12:18

NEW SKILL:
Hell Geysers: Ignite the closest Smoke Clouds around you with hellfire geysers. Fire Clouds last for 2 turns.

Uppdatering: 16 jul, 2018 @ 12:13

Dump files cleared to reduce mod size.

Uppdatering: 12 jul, 2018 @ 9:17

Updated effects and Usage requirements for Hellfire Fury.

Uppdatering: 12 jul, 2018 @ 0:32

NEW ULTIMATE SKILL!

Added Hurl Through Hell; A.K.A. Hellfire Fury. Granting a powerful passive effect that gives you an edge in "heated" situations. Activate the skill to drag your foes to the dark pits of hell.

Uppdatering: 10 jul, 2018 @ 14:10

A few major changes with this update; those who have existing save files using this mod will notice that Hellhound is no longer a memorized skill. Hellhound has undergone a complete rework. I really wanted summoning your hellhound pet to be an epic endeavor while I also required a fix to the 99 turn timer for him. Both issues have been solved with this patch. Hellhound is now a 2m aoe damaging fireball spell, that is worth using your ap on in combat. Additionally, the hellhound is summoned in a much more badass fashion; this new variant solves the issue of the finite summon timer.

There have been icon changes, and a major status update to Devil Aspect.

Uppdatering: 3 jul, 2018 @ 22:40

Fixed a bug that was causing Cauterazors to stay at level 1.