Divinity: Original Sin 2

Divinity: Original Sin 2

Inferni - Hell-bent Rogue Class
22件中 1-10 を表示
< 1  2  3 >
更新:2018年10月27日 @ 7時22分

更新:2018年8月22日 @ 7時53分

Character Creation class template files updated

更新:2018年8月22日 @ 7時07分

Versioning Update

更新:2018年7月27日 @ 13時17分

Skillbook Vendor changes:
Skill Tiers and minimum level requirements added.

Skill Changes:
New Devil Form Exclusive Skills added:
Infernal Fear: Ignite a smoke cloud you are standing in and terrify enemies around you for 1 turn.
Abyssal Gaze: Reveal stealthed enemies around you with a gaze that sets flesh on fire.

更新:2018年7月16日 @ 12時18分

NEW SKILL:
Hell Geysers: Ignite the closest Smoke Clouds around you with hellfire geysers. Fire Clouds last for 2 turns.

更新:2018年7月16日 @ 12時13分

Dump files cleared to reduce mod size.

更新:2018年7月12日 @ 9時17分

Updated effects and Usage requirements for Hellfire Fury.

更新:2018年7月12日 @ 0時32分

NEW ULTIMATE SKILL!

Added Hurl Through Hell; A.K.A. Hellfire Fury. Granting a powerful passive effect that gives you an edge in "heated" situations. Activate the skill to drag your foes to the dark pits of hell.

更新:2018年7月10日 @ 14時10分

A few major changes with this update; those who have existing save files using this mod will notice that Hellhound is no longer a memorized skill. Hellhound has undergone a complete rework. I really wanted summoning your hellhound pet to be an epic endeavor while I also required a fix to the 99 turn timer for him. Both issues have been solved with this patch. Hellhound is now a 2m aoe damaging fireball spell, that is worth using your ap on in combat. Additionally, the hellhound is summoned in a much more badass fashion; this new variant solves the issue of the finite summon timer.

There have been icon changes, and a major status update to Devil Aspect.

更新:2018年7月3日 @ 22時40分

Fixed a bug that was causing Cauterazors to stay at level 1.