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in regards to Class Mods but I'm currently using OdinBlade Umbra Class which also changes how rogues and their skills work . My doubt is , does both mods work together ? As in I wanted to have 2 rogues on my party , one with the Umbra behavior and the other with the Demonic style. Is that even possible ?
However, there is another option worth considering. I have been wanting to add some healing properties to the demon form itself, and I have come up with some ideas recently that I want to implement. I want to give the demon form even higher fire-resistence to allow for healing from burning conditions. In addition, I have recently figured out a behavior script that finally allows me to transform smoke clouds into fire clouds.
There are alternatives that I considered because of this, and ultimately decided not to go with for the following reasons.
The first alternative was making adding the blind status to the smoke cloud. There are a few reasons this was decided against. Smoke Clouds already have a blinding property innate so its redundant; additionally it unnecessarily changes smoke clouds for the whole game, and not just the smoke clouds created by Inferni.
I tried using this class while playing with a friend and the Smoke Clouds are a huge detriment to team play with the vision blocking and the fact enemies can enter your smoke and not have any negative effects at all. maybe adding a Blind effect to the Smoke Screens so enemies cant just enter them and wreck you alone inside since this isnt really a tanky class, half the time I was in the smoke clouds getting hit really hard. Thanks!
with this mod there is a feeling of playing for a ninja or an assassin.
lacks a couple of skills to set traps for full immersion as it was in games for D&D.
Without A Trace is the new invisibility spell that players will have to relearn in existing saves.
The incentive to take Pyrokinetics is intentional. I completely intend to add skills that ignite smoke cloud surfaces and add fire damage to the class. However, I can see your point on purely smoke based skills. I will consider making some revisions.
Thanks to everyone for checking out my mod, and enjoy!