Conan Exiles
Legendary Chests - Adjustable Level Requirement - v3.0.79
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更新:2021年10月21日 @ 13時23分

Version 3.0.6

Bug Fixes
  • Compatibility update with the latest version of the game

更新:2021年9月22日 @ 7時30分

Version 3.0.5

Bug Fixes
  • Compatibility update with the latest version of the game

更新:2021年8月19日 @ 9時51分

Version 3.0.4

Bug Fixes
  • Compatibility update with the latest version of the game

更新:2021年1月10日 @ 11時01分

Version 3.0.3

Bug Fixes
  • Compatibility update with the latest version of the game

更新:2020年1月30日 @ 15時44分

Version 3.0.2

Bug Fixes
  • Compatibility update with the latest version of the game

更新:2019年12月5日 @ 5時49分

Version 3.0.01

Bug Fixes
  • Compatibility update with the latest version of the game

更新:2019年11月30日 @ 2時47分

Version 3.0.0

Changes
  • Changed the name of the mod to be more appropriate to it's new functions.

  • Added an admin setting to be able to set the level that is required in order to be able to open Legendary Chests.

    Compatible with EZee_Ap/hades mod utility, ModControlPanel.

更新:2019年11月20日 @ 19時38分

Version 2.1.1

Bug Fixes
  • Compatibility update with the latest version of the game

    This fixes it so that Legendary Chests will properly spawn again. Just a matter of getting my hands on the newest Dev Kit, which was updated a few hours ago at the time of this writing.

Changes
  • Compressed the mod to help with overall performance.

    This has a small side effect of Steam not wanting to update the mod properly sometimes. Unsub and resub as necessary to force Steam to download the full update.

更新:2019年3月2日 @ 20時35分

  • Updated using latest version of dev kit. Necessary since Funcom edited the blueprint that I alter in order to make this mod possible.

更新:2018年12月11日 @ 15時33分

  • Updated using latest version of dev kit. Necessary since Funcom edited the blueprint that I alter in order to make this mod possible.

    I honestly didn't even test the mod to see if it was broken, 9/10 when Funcom makes an update to a vanilla blue print that a mod alters, it breaks. Thus, I made my small change again with the newest version of the blueprint, and tested the mod to esnure it works. Everything worked fine, so mod is back to normal now.