XCOM 2
Raider Faction: Bandits
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Uppdatering: 29 jul, 2018 @ 14:48

Bandits should be less likely to target objectives and VIPs.

Uppdatering: 8 jul, 2018 @ 11:55

Fixed issue with one of the .inis

Uppdatering: 16 jun, 2018 @ 11:07

Can now alter pod sizes of bandits in the mod's XComGameData.ini

Uppdatering: 25 apr, 2018 @ 5:43

Updated to account for instability of the highlander hook.

Uppdatering: 24 apr, 2018 @ 12:59

Fixed bandit weapons appearing in XCOM's armory.

Uppdatering: 23 apr, 2018 @ 15:34

Future proof'd mod: it should be able to handle multiple SITREPs per mission mods now, if multiple raider mods are installed.

Uppdatering: 23 apr, 2018 @ 6:34