XCOM 2
Raider Faction: Bandits
Viser 11–17 av 17 bidrag
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Oppdatering: 29. juli 2018 @ 14.48

Bandits should be less likely to target objectives and VIPs.

Oppdatering: 8. juli 2018 @ 11.55

Fixed issue with one of the .inis

Oppdatering: 16. juni 2018 @ 11.07

Can now alter pod sizes of bandits in the mod's XComGameData.ini

Oppdatering: 25. apr. 2018 @ 5.43

Updated to account for instability of the highlander hook.

Oppdatering: 24. apr. 2018 @ 12.59

Fixed bandit weapons appearing in XCOM's armory.

Oppdatering: 23. apr. 2018 @ 15.34

Future proof'd mod: it should be able to handle multiple SITREPs per mission mods now, if multiple raider mods are installed.

Oppdatering: 23. apr. 2018 @ 6.34