Stellaris
Mass Effect Civilizations - Mass Relays
Показані результати 21–30 із 32
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Оновлено: 11 жовт. 2019 о 3:25

Mods updated with Launcher 2.0 don't seem to be functioning. Reverting to the last working version.

Оновлено: 11 жовт. 2019 о 0:52

1.5.0 - 11 October 2019 - Launcher 2.0 Compliance
- Supported version: 2.4.*

Оновлено: 4 черв. 2019 о 16:49

Initial Upload

Оновлено: 7 груд. 2018 о 20:00

1.4.0 - 08 December 2018 - Compatibility with Stellaris 2.2.1
- Synced with the latest 2.2.1 live build (bbf4)

Оновлено: 22 трав. 2018 о 8:09

1.3.0 - 22 May 2018 - Compatibility with Stellaris 2.1.0
- Synced with the latest 2.1.0 live build (01a9)
- FIXED! Added previously missing string replacements related to construction, reactivation and third party reactivation

Оновлено: 26 квіт. 2018 о 2:52

1.2.0 - 26 April 2018 - Wormhole split
- Moved the wormhole replacer into a separate file, available here

Оновлено: 25 берез. 2018 о 8:32

1.1.2 - 25 March 2018 - Minor fixes/adjustments
- Changed the colour of primary relays to blue. Gatway and wormhole-based relays are still distinguishable by their names and icons
- FIXED! Several typos, cut-offs, repeat words and cases of Engrish in the strings

Оновлено: 17 берез. 2018 о 4:30

1.1.1 - 16 March 2018 - Wormhole colour-coding adjustment
- Changed the colour of primary relays to pink instead of red

Оновлено: 15 берез. 2018 о 10:40

1.1.0 - 15 March 2018 - Wormhole support
- NEW! Vanilla wormholes have been replaced with primary-type relays, along with changes to fluff that should make sense for their mechanics and activation process
- To distinguish them from gateway-based secondary relays, primary relays use red VFX

Оновлено: 2 берез. 2018 о 6:41

1.0.2 - 02 March 2018 - Phantom code be gone!
- FIXED! The error log should no longer complain about nonexistent animations