Stellaris
Mass Effect Civilizations - Mass Relays
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Actualización: 24 OCT 2019 a las 6:32 p. m.

Actualización: 11 OCT 2019 a las 3:25 a. m.

Mods updated with Launcher 2.0 don't seem to be functioning. Reverting to the last working version.

Actualización: 11 OCT 2019 a las 12:52 a. m.

1.5.0 - 11 October 2019 - Launcher 2.0 Compliance
- Supported version: 2.4.*

Actualización: 4 JUN 2019 a las 4:49 p. m.

Initial Upload

Actualización: 7 DIC 2018 a las 8:00 p. m.

1.4.0 - 08 December 2018 - Compatibility with Stellaris 2.2.1
- Synced with the latest 2.2.1 live build (bbf4)

Actualización: 22 MAY 2018 a las 8:09 a. m.

1.3.0 - 22 May 2018 - Compatibility with Stellaris 2.1.0
- Synced with the latest 2.1.0 live build (01a9)
- FIXED! Added previously missing string replacements related to construction, reactivation and third party reactivation

Actualización: 26 ABR 2018 a las 2:52 a. m.

1.2.0 - 26 April 2018 - Wormhole split
- Moved the wormhole replacer into a separate file, available here

Actualización: 25 MAR 2018 a las 8:32 a. m.

1.1.2 - 25 March 2018 - Minor fixes/adjustments
- Changed the colour of primary relays to blue. Gatway and wormhole-based relays are still distinguishable by their names and icons
- FIXED! Several typos, cut-offs, repeat words and cases of Engrish in the strings

Actualización: 17 MAR 2018 a las 4:30 a. m.

1.1.1 - 16 March 2018 - Wormhole colour-coding adjustment
- Changed the colour of primary relays to pink instead of red

Actualización: 15 MAR 2018 a las 10:40 a. m.

1.1.0 - 15 March 2018 - Wormhole support
- NEW! Vanilla wormholes have been replaced with primary-type relays, along with changes to fluff that should make sense for their mechanics and activation process
- To distinguish them from gateway-based secondary relays, primary relays use red VFX