The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

(AB+ Only) Prevent Enemy Replacements
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Update: 19 May, 2019 @ 2:08pm

Added support for changing settings through use of the Mod Config Menu mod by piber20.

Added handling for Walking Boil to Walking Gut and Walking Boil to Walking Sack enemy replacement behaviours.

Updated default settings to only prevent certain problematic replacement behaviours:

  • Mulligan to Mulliboom
  • Mulligoon to Mulliboom
  • Maggot to Drowned Charger
  • Hive to Drowned Hive
  • Charger to Drowned Charger
  • Boom Fly to Drowned Boom Fly
  • Red Boom Fly to Drowned Boom Fly
  • Host to Mushroom
  • Red Host to Mushroom
  • Hopper to Trite
  • Hopper to Ministro
  • Trite to Ministro
  • Spitty to Drowned Charger
  • Vis to Scarred Double Vis
  • Poky to Slide
  • Eye to Bloodshot Eye
  • Keeper to Blister
  • Pale Fatty to Stoney
  • Wall Creep to The Thing
  • Rage Creep to The Thing
  • Blind Creep to The Thing
  • Ticking Spider to Blister

Update: 11 May, 2018 @ 11:46am

Updated mod to v1.1, with support for Booster Pack 5.

Mod is renamed to "{Prevent Enemy Replacements} in the in-game mods list. This is to allow for compatibility with other mods that alter room-based entity spawning. Any mods that are located below this mod in the mods list that also modify room-based entity spawning will be incompatible.

Added support for preventing Rebirth and Booster Pack enemy replacements. By default only Afterbirth and Afterbirth+ enemy replacements are set to be disabled, so existing users should not notice a change.

Added support for toggling each replacement behaviour on and off individually or as a group. A userguide for this feature is located within the mod's files.

Update: 19 Mar, 2018 @ 8:39am

Fixed an issue where Scarred Para-Bites would fire immediately upon spawning.

Update: 7 Mar, 2018 @ 9:51am

Added handling for Maggot / Spitty --> Drowned Charger replacement behaviour.

Update: 12 Jan, 2018 @ 8:06pm

Initial release.