Crusader Kings II

Crusader Kings II

Fantasia - A New Dawn
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Update: 6 Mar, 2020 @ 4:37am

Fire and Fury

~Added species traits (bit buggy still, but less intrusive then actual bloodlines).
~Added half-blood traits.
~Expanded Drakkodin event chain.
~Added magic laws (doesn't do that much at the moment).
~Magic laws unlock mythical religion ban.
~Added necromancers towers.
~Updated Drakkodin to Reapers Due type disease.
~Added post-Drakkodin population boom event.
~Added Drakken religion, and reformation.
~Added religion creation events for Drakken.
~Court physicians with the wizard or sorcerer traits now can perform mystic treatments.
~Added boost magical starts rule.
~Fixed Spain provinces.
~Fixed search for a smith decision.
~Other minor bug fixes.

Update: 17 Jul, 2019 @ 4:17pm

Iron Century Compatibly

~Mod now compatible with Iron Century!
~Fixed Meissen in 936 start date.
~Fixed Mercia in 936 start date.
~Egyptian border gore solved.

Update: 25 May, 2019 @ 9:31pm

Double upload, aka bug with CK2

Update: 25 May, 2019 @ 9:29pm

Great Works Update

~Added Arthurian bloodline.
~Added history for Bythonic kingdom and Arthur family tree.
~Merlin arrival and lady of the lake should occur more regularly now.
~Fixed great works not being available to build.
~Can now build Fountain of Youth as a mage.
~Easter egg that turns Charlie into a Drakken and changes his name to Charmeleon.
~Various mod religions and cultures can now utilize great works system.
~Added Mage Tower great work (no unique image yet).
~Added Camelot great work (will eventually have a quest chain).
~Integrated technology changes from recent patch.
~Added Magical Construction technology.
~Minor bug smashing.

Update: 21 Dec, 2018 @ 5:00pm

Holy Fury Update

>Custom religion icons for Mythical religions!
>Added special bloodline for 'historical' vampires.
>Irish tribe now in Iceland in vanilla 769 start.
>Byzantine crown can now be worn by Roman emperors (because it just makes sense).
>Vampire drain and turn decisions changed to targeted.
>Vampire duke now in Wallacia in the custom start date (and as a count in the charlemagne start date).
>Added Draugr culture (norse version of ghouls).
>Added custom Avalon formation bloodline.
>Rearranged Chaotic religious sites.
>Drakkens now have access to Tanisty.
>Mages guild made /slightly/ easier to Join.
>Drakken children and Dragons now use vanilla dragon portraits (might go in later to add a bit of variation to the dragon pics).
>Age of Magic event should now fire correctly.
>Elves can now construct their cultural building.
>Fixed elven rangers decision.
>Fixed Dragon-King decendent event.
>Fixed elven realm territory in custom start date.

Update: 20 Nov, 2018 @ 7:08pm

Bug Fixing 2.0

~ Fixed religion screen CTD.
~ Fixed unitpanel 'movement locked' bug.
~ Other minor bug smashing.

Update: 19 Nov, 2018 @ 4:37pm

3.0 Version

~Now compatible with 3.0 update (Holy Fury)!
~Sped up the game start (and optimized a few startup events as a result).
~Chaotic and Kaimer now use the pagan interface.
~Added Fantasy Cultures option to random world (needs testing).
~Added Fantasy Religions option to random world (needs testing).
~Mythical cultures can not join most warrior societies.

Update: 17 Jul, 2018 @ 6:20pm

Monster Update

>Added Elven portraits.
>Fixed Drakken/Orc portraits.
>Added Ethereal Drakken and Elven portraits.
>Fixed Undead Revolt spawning for normal revolts against the liege.
>Fixed Camelot events not firing.
>Fixed forged weapons not destroying after enchanting.
>Fixed becoming Drakken not removing diseases.
>Added witchhunter merc company.
>Added witchhunter society.
>Added ghouls and mummies.
>Re-added vampires from old version.
>Re-added monster hunter trait from old version.

Update: 30 Dec, 2017 @ 12:27pm

Bug Fixing

>Elven empire decision now requires Praha to be owned (to match the Great Gate requirement).
>Can now choose mage traits for almost all cultures in ruler desinger, no matter if the age of magic has been reformed.

Update: 25 Dec, 2017 @ 4:11pm

Inital Release