Total War: WARHAMMER II

Total War: WARHAMMER II

Community Bug Fix
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Update: 26 Nov, 2018 @ 9:39am

Update 1.96.1

- Fixed a bug preventing High Elves Mages (Heavens and Shadows) from acquiring their mounts. (Grey Riders)
- Fixed a bug preventing the Vampire Coast factions from building the landmark building in Pyramid of Nagash. (CeltiK)

Update: 22 Nov, 2018 @ 10:48am

Update 1.96

- Fixed a bug preventing Vampire Counts factions from building the Tower of Hoeth. (CeltiK)
- Fixed a missing animation for the Red Duke on campaign map when he is mounted. (CeltiK)
- Fixed Beastmen factions from WH2 suffering from attrition when in the Chaos Wastes. (CeltiK)
- Fixed a bug with Alberic trident not granting additional melee attack during a sea battle as it should. (Guvenoren)
- Fixed Treeman and Tomb Scorpion units having no resistance against knock down attacks. (CeltiK)
- Fixed Noctilus skill Master of the Dreadfleet not providing additional ranks to Lords recruited from the Fleet. (CeltiK)
- Fixed Cylostra skill Conjuration Through Hate not providing additional ranks to Mourngul Haunters recruited from the Fleet. (CeltiK)
- Fixed the Vampire Coast office Fleet Enforcement Admiral not providing additional ranks to Lords and Heroes recruited from the Fleet. (CeltiK)

Update: 16 Nov, 2018 @ 7:12am

Update 1.95.1

- Fixed a bug forcing to spend 4 points in the previous chain to get the last army skill for all Bloodline Lords. This is due to the fact that their skill trees are considered to be old Vampire Counts skill trees but they've been updated to be like the new WH2 ones instead. (Aexrael)

Update: 15 Nov, 2018 @ 6:59am

Update 1.95

- Fixed a bug preventing the skill Ordo Draconis from applying the recruitment time reduction for Blood Knights. (Aexrael)

Update: 14 Nov, 2018 @ 10:24am

Update 1.94

- Fixed a bug preventing the Necrofex Colossus flame attack from inflicting any damage to units. (CeltiK)
- Fixed Sartosa Militia not benefiting from some effects related to sartosan units. (CeltiK)

Update: 13 Nov, 2018 @ 8:04am

Update 1.93

- Fixed Von Carstein Bloodline Lords having duplicates for two skills. (Aexrael)
- Fixed Tomb Kings Lord army skill Arrows of Asaph not applying its buffs to Bone Giants as it should. NOTE: rank 7+ Bone Giants will receive the ammunition buff twice because of another bug that can't be fixed without overriding the vanilla files. (CeltiK)
- Fixed Vampire Captain skill Kidnapping granting a bonus to Assault Garrison while that hero doesn't have Assault Garrison! It will now grant a bonus to Assault Units instead. NOTE: the wrong vanilla bonus for Assault Garrison will remain visible because here again it can only be removed by overriding the vanilla files. (CeltiK)

Update: 12 Nov, 2018 @ 8:55am

- Fixed the Gunnery Wight skill Gunsight not granting a missile AP damage bonus. The wrong melee AP damage bonus is still there because the only way to remove it would be to completely override the original file. (Agarast)
- Fixed the Vampire Counts technology Serve in Life or in Death not granting an income bonus to Repression buildings as it should. (Aexrael)
- Fixed the tooltips of the Vampire Counts technologies The Book Arkhan and Risen Standard Bearers not mentioning Black Guard units while they do affect them as well. (Aexrael)
- Fixed the Pirate Cove building Pirate's Nest not granting an additional rank to Lords recruited from the Fleet. (CeltiK)
- Fixed Sylvanian Crossbowmen and Handgunners units suffering attrition when in non vampire territory. (CeltiK)
- Fixed Kihar not having the Siege Attacker ability while he is on a Chaos Dragon. (CeltiK)
- Fixed Cylostra Direfin not having the Siege Attacker ability when mounted on a Rotting Leviathan. (CeltiK)
- Fixed Fimirs and Tomb Scorpion units not having the Siege Attacker ability despite being refered to as gatecrusher units in the game files. (CeltiK)
- Fixed all the new Bloodline Lords not having the Siege Attacker ability when mounted on a Zombie Dragon. (CeltiK)

Update: 10 Nov, 2018 @ 3:26pm

Update 1.91

Both bugs regarding Noctilus bonus of -1 turn recruitment for Necrofex and the technologies The Converted and Centuries in Command are FINALLY fixed!

Additional fixes:

- Fixed Vampire Coast last four army skills applying their bonuses to units that are not rank 7. (JerreyRough)
- Fixed Vampire Coast RoR not benefiting from the last four army skills despite being rank 9 units. (JerreyRough)
- Fixed a bug to the female Dreadlord animation of the Mengil's Manflayers rogue army. (Ophidian)
- Fixed the Vampire Coast female Admiral not having skirmish mode in battle despite being a ranged unit like Luthor Harkon. (CeltiK)
- Fixed the Sisters of Slaughters not being recruitable from Black Arks. (CeltiK)
- Fixed the Lahmian Vampire Lord bonus of -50% upkeep for Heroes not working correctly. It now works exactly like Gelt and Kemmler upkeep reduction for Wizards and Necromancers. (CeltiK)

Update: 9 Nov, 2018 @ 12:12pm

Update: 9 Nov, 2018 @ 10:42am

Update 1.9

Mod is now updated for the new version of the game (1.5.0). All bugs that were fixed in the last patch have been removed and... new ones have been fixed! Please check the description for details.