Age of Empires II (2013)

Age of Empires II (2013)

Custom AI - Ordinary AI
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Update: 11 Dec, 2017 @ 6:39pm

[Version: 1.2.5]

- Increased town-size when TSA is prompted.

- If Ordinary AI is not in some sort pocket position, it will train its STRAT troops instead of going for a fast Imperial Age. [Reversed from last update]

Update: 6 Dec, 2017 @ 5:33pm

[Version: 1.2.4]

- Reworked Stable, Archery Range, and Barracks building.

- Ordinary AI will try to advance to the Imperial Age as quickly as possible if it is not in some sort of pocket position.

Update: 4 Dec, 2017 @ 4:57pm

[Version: 1.2.3]

- Ordinary AI will no longer build walls. [For now...]

Update: 4 Dec, 2017 @ 4:43pm

[Version: 1.2.2]

- Minor improvements regarding the Ordinary AI's taunts.

Update: 1 Dec, 2017 @ 2:01pm

[Version: 1.2.1]

- Ordinary AI is more challenging when playing on Hard and Moderate.

- Fixed problems regarding the Ordinary AI's TSA.

Update: 29 Nov, 2017 @ 8:24pm

[Version: 1.2.0]

TSA Update

Ordinary AI's TSA has been improved greatly!

- Ordinary AI will now build up as many troops as possible before attacking in the Imperial Age.

- Ordinary AI's TSA is no longer sloppy and choppy.

- When the command "31" (Attack an enemy now!) is sent the Ordinary AI will attack nearby enemies only.

- Ordinary AI prioritizes attacking siege over regular troops.

Update: 27 Nov, 2017 @ 8:18pm

[Version: 1.1.8]

- Minor improvements to the Ordinary AI's TSA.

Update: 25 Nov, 2017 @ 7:42am

[Version: 1.1.7]

- Fixed population resignation.

- Ordinary AI can now automatically build a navy on Bog Islands.

Update: 24 Nov, 2017 @ 8:52pm

[Version: 1.1.6]

- Removed spacing from messages sent by the Ordinary AI.

Update: 24 Nov, 2017 @ 10:25am

[Version: 1.1.5]

- Ordinary AI will resign if population cap is under 200.

- Ordinary AI is a tad more challenging when playing on Hard and Moderate.