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Do you have any idea why Persians wont create their unique units? I would love to play against hordes of war elephants but the AI is not creating them
Thanks for the effort and for this AI!
Now for the second part of your question..
I won't be changing the name of my AI. I'm sorry if you confuse it for the regular AI.
I like the name of my AI :).
Does that include independent architecture or datasets that only change gameplay.
I'll look into the farm problem. Thanks for the helpful feedback.
And at some point, it simply stops producing farms, killing its food econ.
Too bad, it performs well until that point.
And its different army compositions depending on civ is interesting.
But, I've just played a game on medium difficulty with a Ludikris Map size; Continents; 3 AI players vs. 3 human players, AI were Huns, Magyar and Mayans... But only one human player has being attacked by only one of the AI's. The other two AI's just produced units which were standing around their barracks.
Why didn't they attack all?
What were your game settings? (If you can remember)
My prediction was that the AI was lacking gold so it trained the cheaper and more affordable troops such as the swordsman and halbs.
What civilization was the Ordinary AI when you were playing with or against it?
He just send Two handed swordsmen, Rams and Halbarders.
Something wrong?
For the troops, it wouldn't be the most rational idea to have the AI create all available units, due to how certain types of units are notably weaker in certain civilizations. (For instance: Spanish archery, Persian militia, and )
As for technologies, the AI will only research technologies that benefit the three types of troops it trains. Researching all technologies serves no purpose and is a waste of food and gold.
That's a work for DeepMind or OpenAI. Btw this is not deep learning but deep reinforcement learning. Deep learning by itself is not enought to create bots.
1. It's large which can create problems with the AI's town.
2. The Ordinary AI already gives itself a certain amount of resources every minute (On certain difficulties) so having a Feitoria in exchange for 20 population space wouldn't really serve a purpose in my opinion.
(I'll be looking into Feitorias with the AI sometime in the future)