Garry's Mod

Garry's Mod

Tyrant SNPC[Resident Evil]
Visar 1–9 av 9 poster
Uppdatering: 16 sep, 2020 @ 8:05

-Fixed targeting.

Uppdatering: 6 sep, 2020 @ 8:47

-Now he can fight with nextbots!
-Fixed few issues.

Uppdatering: 9 dec, 2017 @ 2:12

-Console commands can't be broken now.
-Tyrant now ignore "bullseye_strider_focus".
-Fixed tyrant "ghost" playing phase change after death.
-Color of player ragdoll created by grab attack will be correctly now. Thanx to TFA.

Uppdatering: 30 nov, 2017 @ 7:15

-Fixed phase 2 unlimited transformation in same phase.
-Fixed damage timers for some phase 2 attacks.
-Little changed jump attack formula.
-Added console command "re_npc_tyrant_damage_multiplier" to control tyrant damage.
-Changed damage for some phase 1 and 2 attacks.

Uppdatering: 28 nov, 2017 @ 5:38

-Fixed chase behavior when can't move to enemy.

Uppdatering: 27 nov, 2017 @ 10:02

-Fixed head defence too big (wrong called convar, so i changed name of it).

Uppdatering: 27 nov, 2017 @ 9:39

-Fixed one thing.

Uppdatering: 27 nov, 2017 @ 9:28

-Added console commands.
-Fixed player ragdoll duplication on grab attack.
-Nerfed protection.

Uppdatering: 19 nov, 2017 @ 10:02