Garry's Mod
Tyrant SNPC[Resident Evil]
Se afișează 1-9 din 9 intrări
Actualizare: 16 sept. 2020 @ 8:05

-Fixed targeting.

Actualizare: 6 sept. 2020 @ 8:47

-Now he can fight with nextbots!
-Fixed few issues.

Actualizare: 9 dec. 2017 @ 2:12

-Console commands can't be broken now.
-Tyrant now ignore "bullseye_strider_focus".
-Fixed tyrant "ghost" playing phase change after death.
-Color of player ragdoll created by grab attack will be correctly now. Thanx to TFA.

Actualizare: 30 nov. 2017 @ 7:15

-Fixed phase 2 unlimited transformation in same phase.
-Fixed damage timers for some phase 2 attacks.
-Little changed jump attack formula.
-Added console command "re_npc_tyrant_damage_multiplier" to control tyrant damage.
-Changed damage for some phase 1 and 2 attacks.

Actualizare: 28 nov. 2017 @ 5:38

-Fixed chase behavior when can't move to enemy.

Actualizare: 27 nov. 2017 @ 10:02

-Fixed head defence too big (wrong called convar, so i changed name of it).

Actualizare: 27 nov. 2017 @ 9:39

-Fixed one thing.

Actualizare: 27 nov. 2017 @ 9:28

-Added console commands.
-Fixed player ragdoll duplication on grab attack.
-Nerfed protection.

Actualizare: 19 nov. 2017 @ 10:02