Garry's Mod
Tyrant SNPC[Resident Evil]
Mostrando 1-9 de 9 aportaciones
Actualización: 16 SEP 2020 a las 8:05

-Fixed targeting.

Actualización: 6 SEP 2020 a las 8:47

-Now he can fight with nextbots!
-Fixed few issues.

Actualización: 9 DIC 2017 a las 2:12

-Console commands can't be broken now.
-Tyrant now ignore "bullseye_strider_focus".
-Fixed tyrant "ghost" playing phase change after death.
-Color of player ragdoll created by grab attack will be correctly now. Thanx to TFA.

Actualización: 30 NOV 2017 a las 7:15

-Fixed phase 2 unlimited transformation in same phase.
-Fixed damage timers for some phase 2 attacks.
-Little changed jump attack formula.
-Added console command "re_npc_tyrant_damage_multiplier" to control tyrant damage.
-Changed damage for some phase 1 and 2 attacks.

Actualización: 28 NOV 2017 a las 5:38

-Fixed chase behavior when can't move to enemy.

Actualización: 27 NOV 2017 a las 10:02

-Fixed head defence too big (wrong called convar, so i changed name of it).

Actualización: 27 NOV 2017 a las 9:39

-Fixed one thing.

Actualización: 27 NOV 2017 a las 9:28

-Added console commands.
-Fixed player ragdoll duplication on grab attack.
-Nerfed protection.

Actualización: 19 NOV 2017 a las 10:02