A Hat in Time

A Hat in Time

Vineshroom Cap
Viser 1–10 av 13 bidrag
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Oppdatering: 21. mai 2019 @ 3.44

FIXED:
-The Virtual Flair is now back!


ADDED:
-There's also a Wireframe Flair now, too!

Oppdatering: 17. mai 2019 @ 17.00

Recooked for latest update compatibility

(Unfortunately, Virtual Flairs no longer work for mod hats, so it has been removed)

Oppdatering: 17. sep. 2018 @ 14.05

ADDED:
-N64 Flair for when Virtual Kid is equipped
-Bow Kid hair support!!

CHANGED:
-Reduced the frequency and lifespan of Clown Vomit

Oppdatering: 8. sep. 2018 @ 10.10

ADDED:
-Corruption Badge now spawns clown vomit decals all over the place that eventually disappear.

CHANGED:
-Item Quality Icon is now animated
-Corruption Shader is now re-applied when equipping a material dye or falling in mud

FIXED:
-Item Quality Icon isn't green anymore
-Corruption Shader no longer breaks dye colors when the badge is unequipped

Oppdatering: 23. mars 2018 @ 15.40

Minor compatibility-ish update to improve load times.

Oppdatering: 15. mars 2018 @ 21.36

CHANGED:
- Updated the hat skeleton with properly-oriented bones, should (hopefully) improve Jigglebones
- While I was at it, also completely overhauled the animations with a proper squash & stretch
- Added the corruption material to Hat Kid's body and legs. (NOTE: Will not re-apply if you change costumes, unless you re-equip the badge!)

FIXED:
- Corruption material not working

Oppdatering: 4. des. 2017 @ 13.52

CHANGED:
- Compatibility Update
- Fixed Passive Badge effects changing too rapidly

Oppdatering: 10. nov. 2017 @ 5.51

ADDED:
- New Passive Badge Shader for Player (head-only) and Enemies!
- Fancy new hat icon courtesy of Hypatia

Changed:
- Minor tweaks here and there

FOR ALL INTENTS AND PURPOSES, THIS IS THE FINAL UPDATE OUTSIDE OF COMPATIBILITY AND CRASH FIXES!

Oppdatering: 31. okt. 2017 @ 0.43

Compatibility Update

Oppdatering: 30. okt. 2017 @ 15.06

ADDED:
-New Badge Icon by Hypatia!
-Passive Badge now can affect all nearby actors! (NPCs, Balloons, Hookshot Points, etc.)
-Badge Config Options!
-Extra particle effect for the badge to help show the max range

CHANGED:
-Improved blast particle effect
-Max launch height reduced by about 3 HatKids-ish
-Passive Badge now affects music pitch
-Probably fixed a bug or two, I don't remember :V