Counter-Strike 2
de_containment_newmid (WIP)
กำลังแสดง 31-40 จาก 74 รายการ
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อัปเดต: 25 มิ.ย. 2018 @ 10: 53am

-Textured Outside and tunnels
-Added a 3D skybox
-Added doors throughout the map

อัปเดต: 16 มิ.ย. 2018 @ 10: 41am

-Raised lower wall by Warden's office window
-Changed some more sounds to better reflect their location

อัปเดต: 16 มิ.ย. 2018 @ 9: 14am

-More sound fixes

อัปเดต: 16 มิ.ย. 2018 @ 9: 01am

-Messed with some sounds

อัปเดต: 16 มิ.ย. 2018 @ 8: 37am

-Lowered Bsite Window
-Moved Tside guardtower on mid
-Added sounds around the map (Subject to change)

อัปเดต: 15 มิ.ย. 2018 @ 3: 45pm

-Removed crates to make on site boosting nessessary to get into infirmary
-Changed warden's office to one large window, made it more shallow and lower
-Cut section out of wall on A and moved forklift
-Fixed spot where the B upper section could be seen by the below section due to draw errors

อัปเดต: 15 มิ.ย. 2018 @ 1: 39pm

-Changed the connecter
-Changed some sounds
-Changed the path to Warden's office

อัปเดต: 15 มิ.ย. 2018 @ 11: 19am

-Hopefully, fixed static props appearing black

อัปเดต: 15 มิ.ย. 2018 @ 11: 09am

-Added upper doorway to B site
-Changed some textures around Tspawn and Lobby
-Added soundscapes in both spawns

อัปเดต: 14 มิ.ย. 2018 @ 10: 59am

-Widened Squeeky corridor a little
-Reversed the door and made it open both ways
-Made warden's office higher up
-Removed the boxes from mid stairs to A
-Changed the crate in B cubby and added stronger cover against the table
-Moved windows slightly in middle