Counter-Strike 2

Counter-Strike 2

de_containment_newmid (WIP)
Viser 31-40 af 74 forekomster
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Opdatering: 25. juni 2018 kl. 10:53

-Textured Outside and tunnels
-Added a 3D skybox
-Added doors throughout the map

Opdatering: 16. juni 2018 kl. 10:41

-Raised lower wall by Warden's office window
-Changed some more sounds to better reflect their location

Opdatering: 16. juni 2018 kl. 9:14

-More sound fixes

Opdatering: 16. juni 2018 kl. 9:01

-Messed with some sounds

Opdatering: 16. juni 2018 kl. 8:37

-Lowered Bsite Window
-Moved Tside guardtower on mid
-Added sounds around the map (Subject to change)

Opdatering: 15. juni 2018 kl. 15:45

-Removed crates to make on site boosting nessessary to get into infirmary
-Changed warden's office to one large window, made it more shallow and lower
-Cut section out of wall on A and moved forklift
-Fixed spot where the B upper section could be seen by the below section due to draw errors

Opdatering: 15. juni 2018 kl. 13:39

-Changed the connecter
-Changed some sounds
-Changed the path to Warden's office

Opdatering: 15. juni 2018 kl. 11:19

-Hopefully, fixed static props appearing black

Opdatering: 15. juni 2018 kl. 11:09

-Added upper doorway to B site
-Changed some textures around Tspawn and Lobby
-Added soundscapes in both spawns

Opdatering: 14. juni 2018 kl. 10:59

-Widened Squeeky corridor a little
-Reversed the door and made it open both ways
-Made warden's office higher up
-Removed the boxes from mid stairs to A
-Changed the crate in B cubby and added stronger cover against the table
-Moved windows slightly in middle