XCOM 2
Primary Secondaries
Viser 31–40 av 62 bidrag
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Oppdatering: 21. jan. 2019 @ 15.46

Some code cleanup

Oppdatering: 18. jan. 2019 @ 10.27

Primary Variants should now be added instantly (no reload required anymore)
Removed primary sawed off shotgun cause support of it was very limited and it caused more trouble than it was worse it.

Oppdatering: 12. nov. 2018 @ 8.55

Added UI stat markup for mobility bonus

Oppdatering: 4. okt. 2018 @ 4.11

disable logging by default

Oppdatering: 27. aug. 2018 @ 11.45

Should fix templar animation bug

Oppdatering: 25. aug. 2018 @ 7.15

Some refactoring using new HL hooks.

Oppdatering: 19. juli 2018 @ 23.11

fixed a bug that slipped in the last update causing the katana mod dont't work with primary secondaries and dual melee.

Oppdatering: 19. juli 2018 @ 15.14

Fixing a compatibility issue.

Oppdatering: 16. juli 2018 @ 8.33

Added custom dropship and shellscreen animations.

Oppdatering: 16. juli 2018 @ 6.37

Added empty secondary item.