XCOM 2
Primary Secondaries
Viser 21–30 av 62 bidrag
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Oppdatering: 25. apr. 2019 @ 17.57

Support more enemies for custom stab animation

Oppdatering: 24. apr. 2019 @ 16.47

Move axe sheath sockets to the back.

Oppdatering: 24. apr. 2019 @ 15.10

Should fix exessive additions of finite items to the inventory.

Oppdatering: 20. apr. 2019 @ 6.40

Complete animation overhaul. Dedicated animation for all secondaries where the weapon is in the hands.
Created hundrets of new animations for this.

Oppdatering: 19. mars 2019 @ 17.18

Hopefully fixes the issues with missing primary variants.

Oppdatering: 19. mars 2019 @ 17.08

Oppdatering: 19. mars 2019 @ 17.06

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Oppdatering: 18. mars 2019 @ 5.06

LW2 Classes support
I added limited support for LW2 classes, allowing them to equip primary secondaries. I havent tested this at all and their abiltities are not designed to work with primary secondaries so there will probably be glitches and bugs.

Oppdatering: 18. mars 2019 @ 4.55

Patch that hopefully fixes a bug where primary variants are missing / not added to the inventory.

Oppdatering: 22. jan. 2019 @ 10.04

Prevent duplicate primary variants of unique items (e.g. Shadowkeeper)